Search found 6 matches

by TacoMcKillzU
Fri Aug 08, 2008 12:18 pm
Forum: HELP
Topic: help with buggy map, form switch and building malfunctions
Replies: 11
Views: 10068

Re: help with buggy map, form switch and building malfunctions

new bug, i fixed the builder hero to use meta, but when in meta he cannot turn out of meta it just sticks.
by TacoMcKillzU
Sat Aug 02, 2008 4:10 pm
Forum: HELP
Topic: help with buggy map, form switch and building malfunctions
Replies: 11
Views: 10068

Re: help with buggy map, form switch and building malfunctions

ok heres a question buildings, that are human and on the heros build list, can be built buit will not complete hero has repair human and build human, and can build the other buildings but this one?
by TacoMcKillzU
Thu Jul 31, 2008 12:51 pm
Forum: HELP
Topic: help with buggy map, form switch and building malfunctions
Replies: 11
Views: 10068

Re: help with buggy map, form switch and building malfunctions

repair human fixed the buildings problems but i still need to work on the form shift
by TacoMcKillzU
Thu Jul 31, 2008 1:20 am
Forum: HELP
Topic: help with buggy map, form switch and building malfunctions
Replies: 11
Views: 10068

Re: help with buggy map, form switch and building malfunctions

so i should give it builder undead and wont i haveto change what the buildings type are? or as long as its listed under what the unit builds it willwork? where i was going with this hero is alot like th peon in nexus arena, it is a hero and builds and learns to build towers as skills, but can change...
by TacoMcKillzU
Wed Jul 30, 2008 8:29 pm
Forum: HELP
Topic: help with buggy map, form switch and building malfunctions
Replies: 11
Views: 10068

help with buggy map, form switch and building malfunctions

editing a map i have a few bugs to work on and cannot figure out. i have a unit that can build and is a hero, but the buildings it builds do not get built they just start and then he cant work. how do i fix that? next that same unit has storm crow form and it turns it into a form that has melee, so ...