Search found 22 matches
- Tue Aug 04, 2009 11:25 am
- Forum: HELP
- Topic: Wisp Wheel
- Replies: 18
- Views: 29881
Wisp Wheel
I was wondering if anyone knows how to do a good wisp wheel trigger that hardly leaks or doesn't leak at all and can show me how to do it and also upload a demo of it.
- Wed Jun 17, 2009 11:48 pm
- Forum: HELP
- Topic: How to change the map size?
- Replies: 7
- Views: 7685
Re: How to change the map size?
Like i said "size and camera bounds" , i already did that but doesn't make a big difference. I guess ill try looking at another world editor like.. WE ULTIMATE.
- Tue Jun 16, 2009 5:15 pm
- Forum: HELP
- Topic: How to change the map size?
- Replies: 7
- Views: 7685
How to change the map size?
How do you change the map size of a saved map like.... i already started a map and i am half way done and i found new ideas to add but i am trying to add some arenas for my map, but i can't fit them in the map because the map is small. I was wondering how to change the size, i tried changing it with...
- Tue Jun 16, 2009 4:59 pm
- Forum: 3ICE's Sliding System for RoC
- Topic: Will this system work with the new coming soon patch?
- Replies: 11
- Views: 21103
Re: Will this system work with the new coming soon patch?
Oh, I'm glad to hear that.
- Mon Jun 15, 2009 3:22 pm
- Forum: 3ICE's Sliding System for RoC
- Topic: Will this system work with the new coming soon patch?
- Replies: 11
- Views: 21103
Will this system work with the new coming soon patch?
I heard some of the maps that use JASS are not gonna work with the new patch 1.23b that is coming soon.. Hopefully this system works.
- Tue May 05, 2009 7:32 pm
- Forum: 3ICE's Sliding System for RoC
- Topic: How to stop hero corpse from sliding?
- Replies: 3
- Views: 8098
Re: How to stop hero corpse from sliding?
Sorry for the bad spelling anyways...
my slide script line 6 should be like this
if(t==udg_Slide)or(t==udg_Slide2)and(GetUnitState(u,UNIT_STATE_LIFE)>0)then
i think... if something goes wrong ill just post it and thanks for the help again, specially for this wonderful sliding system.
my slide script line 6 should be like this
if(t==udg_Slide)or(t==udg_Slide2)and(GetUnitState(u,UNIT_STATE_LIFE)>0)then
i think... if something goes wrong ill just post it and thanks for the help again, specially for this wonderful sliding system.
- Mon May 04, 2009 6:41 pm
- Forum: 3ICE's Sliding System for RoC
- Topic: How to stop hero corpse from sliding?
- Replies: 3
- Views: 8098
How to stop hero corpse from sliding?
First of all i wonder why did this post deleted when i posted this yesterday. Was hoping to get a response today to work on my map more.
I don't want the hero corpse to slide...
Like when the hero dies to a unit collision hero kill trigger the corpse keeps sliding....
I don't want the hero corpse to slide...
Like when the hero dies to a unit collision hero kill trigger the corpse keeps sliding....
- Sat Mar 28, 2009 11:36 am
- Forum: HELP
- Topic: Help with continue triggers
- Replies: 3
- Views: 68083
Re: Help with continue triggers
I can't explain how to do it but i can add the continues for you, just post the map and tell how many continues to add so i can add them for you... if you don't mind. If you do mind then just wait for 3ICE to help you.
- Sat Mar 07, 2009 10:34 pm
- Forum: HELP
- Topic: Were to find the immoltion image on wc3 image Extractor 2?
- Replies: 1
- Views: 4043
Were to find the immoltion image on wc3 image Extractor 2?
If you are familiar with wc3 image extractor 2 can you help me find it?
- Sat Feb 07, 2009 8:00 pm
- Forum: HELP
- Topic: How to Make unit slde faster for like seconds?
- Replies: 1
- Views: 3902
How to Make unit slde faster for like seconds?
How do make the unit slide faster for like 5 or what ever seconds i want, When the Triggering unit enters a region..
Like the Polar Escape 4..
For example:
Like the Polar Escape 4..
For example: