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- by manstie
- Sat Jun 20, 2009 11:37 pm
- Forum: 3ICE's Sliding System for RoC
- Topic: Please make a non-jass version
- Replies: 11
- Views: 21089
Right. I'm going to need a better example to fully prove my point then. Although you must admit that the JASS version lets you stay at a higher FPS rate. Crashing your Warcraft will be much more persuading than making it lag a little. :D EDIT: wtf... 1GB ram and 1.6GHz CPU are more than enough for ...
- by manstie
- Sat Jun 20, 2009 11:30 pm
- Forum: 3ICE's Sliding System for RoC
- Topic: Different terrain codes
- Replies: 0
- Views: 6356
As seen in the stickied topic " Sliding on Icecrown Dark Ice ", there are terrain codes for 3ICE's Sliding System to be used in the JASS Setup2 trigger. A few days ago I wanted to make units slide on "Underground Ice", although there was a problem: Two "Underground" tiles are incoherent in the edito...
- by manstie
- Fri Jun 19, 2009 7:55 am
- Forum: Map Vault
- Topic: 2009 Maze [1.06]
- Replies: 9
- Views: 23077
Somehow that doesn't sound like constructive criticism. Especially the part where you used irony.
- by manstie
- Fri Jun 19, 2009 7:43 am
- Forum: 3ICE's Sliding System for RoC
- Topic: Need help with multiple Ices
- Replies: 2
- Views: 6950
I asked you before in that other post but I gathered that you would just say "Make another topic about it" So. My problem is having a faster ice and a reverse controlled ice. function S takes nothing returns nothing local unit u=GetEnumUnit() local real x=GetUnitX(u) local real y=GetUnitY(u) local i...
- by manstie
- Fri Jun 19, 2009 7:20 am
- Forum: 3ICE's Sliding System for RoC
- Topic: Saving Error
- Replies: 10
- Views: 18618
3ICE wrote:• i usuly corect others's speelling, butt urs is was justt to much too ahndle.
Lol.
And I can't find your FAQ in your
COMMENTS.
It's just not there
By the way for extracting the triggers from your map, isn't it easier to do: Trigger Editor > File > Export Triggers (then import etc...)