I guess I phrased my last post wrong - you said what it was I was trying to say - that I'd figure out how to make a save/load system
Anyhow I figured out how to create a save/load system in the past 10 mintes or so
And now I'm going to sleep - It's 1:11 over here
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Re: Save/Load
So; from what I gather - I use a player types "whatever" event - and then use triggers to give them a code specific to their unit And then when they type this code into a game - it decompresses this code into the unit that has been saved... I'm going to look through a few unprotected maps I have to ...
Save/Load
Does anyone know how to program in save + load strings?
I have triggers and such down fine and am trying to add this to my knowledge for later use...
I have triggers and such down fine and am trying to add this to my knowledge for later use...