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Re: Converting a map

by FaMoUs
on Wed Oct 03, 2012 2:01 am
 
Forum: HELP
Topic: Converting a map
Replies: 7
Views: 5300

Re: Converting a map

by FaMoUs
on Sun Sep 30, 2012 2:18 pm
 
Forum: HELP
Topic: Converting a map
Replies: 7
Views: 5300

Re: Converting a map

by FaMoUs
on Sat Sep 29, 2012 9:25 pm
 
Forum: HELP
Topic: Converting a map
Replies: 7
Views: 5300

Re: Maze of Fame 5

"Half way through the map, then I get killed by a teleport."
-Update
Added the missing teleport that got you killed, sorry about that.
by FaMoUs
on Wed Aug 08, 2012 5:53 pm
 
Forum: Map Vault
Topic: Maze of Fame 5
Replies: 5
Views: 3856

Re: Maze of Fame 5

by FaMoUs
on Tue Aug 07, 2012 2:51 pm
 
Forum: Map Vault
Topic: Maze of Fame 5
Replies: 5
Views: 3856

Maze of Fame 5

Guess I lied about saying "My last Mof".
Anyways here is Mof5...
by FaMoUs
on Tue Aug 07, 2012 12:49 am
 
Forum: Map Vault
Topic: Maze of Fame 5
Replies: 5
Views: 3856

Re: Battle.net Clans

by FaMoUs
on Tue Jul 03, 2012 2:05 pm
 
Forum: Battle.net
Topic: Battle.net Clans
Replies: 4
Views: 3361

Re: Speed diffrence on this functions?

I see glad you test it. Guess I'll keep using setunitx and y.
by FaMoUs
on Sat Apr 07, 2012 4:06 pm
 
Forum: 3ICE's Sliding System for RoC
Topic: Speed diffrence on this functions?
Replies: 12
Views: 9251

Re: Speed diffrence on this functions?

Well I can easily resave with SetUnitX and attach it to post if you want.
by FaMoUs
on Sat Apr 07, 2012 3:56 pm
 
Forum: 3ICE's Sliding System for RoC
Topic: Speed diffrence on this functions?
Replies: 12
Views: 9251

Re: Speed diffrence on this functions?

Two maps? Why? To compare to the SetUnitX with SetPosition? Well Just remove the // from the code, didn't actually remove it. Just made them into comments so you can test and resave every time you want to compare
by FaMoUs
on Sat Apr 07, 2012 3:40 pm
 
Forum: 3ICE's Sliding System for RoC
Topic: Speed diffrence on this functions?
Replies: 12
Views: 9251
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