I used wav sounds (22.5, mono) instead, nothing really changed.
So I should use a unit group or set the point array to key triggerunit instead?
Search found 3 matches
- Fri Nov 23, 2012 12:48 pm
- Forum: Map Vault
- Topic: Help with 3D sound!
- Replies: 4
- Views: 15702
- Thu Nov 22, 2012 11:28 pm
- Forum: Map Vault
- Topic: Help with 3D sound!
- Replies: 4
- Views: 15702
Re: Help with 3D sound!
So, I should make the sound wav/keep it as it is, learn JASS and remove the music (I was thinking doing the same, actually, as most people play with the music they like anyways).
Why is it that the ultimate is not MUI? I'm newbie when it comes to MUI, so I don't see where does it break.
Why is it that the ultimate is not MUI? I'm newbie when it comes to MUI, so I don't see where does it break.
- Tue Nov 20, 2012 10:55 am
- Forum: Map Vault
- Topic: Help with 3D sound!
- Replies: 4
- Views: 15702
Help with 3D sound!
Hey there, I'm new here~! I just found out this site and it seems you know a lot about World Editor, please help me! My problem is that I want to play an imported sound when a unit starts and finishes casting an ability. t_eve Events t_uni Unit - A unit Finishes casting an ability t_co Conditions t_...