Search found 2629 matches

by 3ICE
Mon Jun 01, 2009 2:36 pm
Forum: HELP
Topic: Camera command Issue
Replies: 13
Views: 16706

Re: Camera command Issue

Sorry, I'm on a very busy exam schedule right now, won't have spare time until Thursday next week (June 11th). EDIT: Well, I do have enough time for checking one map :) Comments: Ripping off both Mafa TD and Green Circle TD is lame. WTF is up with the Reveal trigger? Yes, it is too much... And the m...
by 3ICE
Wed May 27, 2009 6:50 am
Forum: Off Topic
Topic: last letter game
Replies: 647
Views: 2592761

Re: last letter game

by 3ICE
Wed May 27, 2009 6:39 am
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

kewl, cant you just make it use the standard chat box function? I will , but not until my exams are over. EDIT: Fail. I'm already working on my own forum software, so we will be archiving this phpBB bloat and start fresh with a simple black and white forum that allows pure html editing. I'm plannin...
by 3ICE
Tue May 26, 2009 12:27 pm
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

Okay.

Spell checking requires a dictionary of every word. I'm not going to host dictionaries on my website.

What html code? Nobody can program in html, its a markup language only.

p.s.: You should read the news and this.
by 3ICE
Tue May 26, 2009 4:13 am
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

Spell check time! I'm* than* -like* I* don't* well.* Could* -in (wtf grammar!) copy and paste* don't* (Seriously, get a spell checker...) If there was a tie, then this would happen (Assuming you use the fixed version below): Case study: Arr[1]=2 Arr[2]=2 Arr[3]=2 Arr[4]=2 Arr[5]=2 Arr[6]=2 Arr[7]=2 ...
by 3ICE
Mon May 25, 2009 6:59 pm
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

I edited my above post like ten times so it is time to stop editing and make a doublepost instead. (Which is against the rules, but whatever, I'm the admin :P) How about dropping this whole array magic and providing usable text commands for the host instead? People will want two or more modes togeth...
by 3ICE
Mon May 25, 2009 6:47 pm
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

Well the code you posted above does not work, because there is a serious error in it, which completely breaks the functionality. Simplified version yours: If (Arr[i] > MaxValue) then Set MaxValue = i Simplified version fixed: If (Arr[i] > MaxValue) then Set MaxValue = Arr[i] As you can see, the mist...
by 3ICE
Mon May 25, 2009 4:40 pm
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

No, GetIntegerGameState has nothing to do with anything mentioned in this thread.
And I'm sorry, but the trigger you posted is wrong. It does not work.
by 3ICE
Mon May 25, 2009 11:48 am
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

non ato attk Oyh ess ai kne spkae stidup eglnish awsh lle! Please start using a spell checker to lower the amount of mistakes you make when posting. If you don't know how to get one, ask google. It is very easy. And the user interface is very logical and lightweight: soliddocuments.com/images/blog_...
by 3ICE
Sun May 24, 2009 1:51 pm
Forum: HELP
Topic: Bships Code Error
Replies: 25
Views: 29134

Re: Bships Code Error

How did he get the dummy units to follow the ship? He used a periodic event, which is very laggy indeed. And the unhandled memory leaks don't help either. :) I'll edit this post with extracted code once I'm done with my WinXP reinstall for a client (approx 30 mins). EDIT: So here is the promised co...