Search found 143 matches

by BugMeNot
Sat Mar 24, 2018 11:09 am
Forum: HELP
Topic: unit stops being within x of unit
Replies: 9
Views: 14998

unit stops being within x of unit

Need help guys this is just my concept I had a trigger that if you comes to a unit within 300 range an ability of heal will be added it was successful but I dont know how to make if you leave that unit the ability will be remove what i did was i put another unit in different angle so that if you pas...
by BugMeNot
Wed Feb 21, 2018 10:58 am
Forum: HELP
Topic: prevent Random Hero
Replies: 1
Views: 6864

prevent Random Hero

In advanced option map. Theres checkbox list random hero. How to disable this ?
by BugMeNot
Thu Feb 08, 2018 4:12 am
Forum: WORLD EDITOR
Topic: Open source DotA (nostalgia inducing discussion)
Replies: 13
Views: 70291

Re: Open source DotA (nostalgia inducing discussion)

Could u give us the DotA open source? I wanna make my own moba map but need ideas from that shit :)
Could u send me a DotA open source? (Not DotA template :) ) i know u've made one

Edited by 3ICE: Merged doublepost.
by BugMeNot
Sun Feb 04, 2018 9:30 am
Forum: HELP
Topic: Map Deprotecting tools
Replies: 5
Views: 11609

Re: Map Deprotecting tools

How could I generate the w3i file?
by BugMeNot
Tue Aug 01, 2017 7:48 pm
Forum: HELP
Topic: Map Deprotecting tools
Replies: 5
Views: 11609

Map Deprotecting tools

Hello there, i started playing warcraft 3 again after many years and downloading random maps i found this one called "Hero of the empire", wich has a recently updated version http://hero-empire.com/load/download_he ... c/1-1-0-73 The thing is, a great map indeed, there are hundreds of items and comb...
by BugMeNot
Fri Dec 02, 2016 9:58 am
Forum: Everything Else
Topic: What is this folder?
Replies: 22
Views: 31908

Re: What is this folder?

Why? Just delete everything.
by BugMeNot
Wed Oct 26, 2016 9:03 am
Forum: HELP
Topic: How to make custom music louder?
Replies: 3
Views: 8815

Re: How to make custom music louder?

Since audio plays at 100% volume by default, you have to either lower every other audio source one by one (tedious!), or boost your music volume in Audacity, doubling its loudness. (This will introduce artifacts, but it's the best you can do.)
by BugMeNot
Wed Oct 26, 2016 8:59 am
Forum: HELP
Topic: Catapults
Replies: 6
Views: 12403

Re: Catapults

Not good. But just do the first method I described. Replace the wav file responsible for catapult projectile sounds.
by BugMeNot
Sun Aug 28, 2016 4:22 am
Forum: Off Topic
Topic: Really quiet in this forum right ?
Replies: 5
Views: 6418

Re: Really quiet in this forum right ?

I'm here too, don't forget me.