Search found 82 matches
- Wed Dec 16, 2009 12:02 am
- Forum: 3ICE's Sliding System for RoC
- Topic: I now notice why?/how? you love maths... but...
- Replies: 13
- Views: 20748
Re: I now notice why?/how? you love maths... but...
i think he meant by as you order a unit to move(slide) to a point, instantly changes the unit facing from the unit's position to the point or it is just what i said or Wouldn't it be impossible to change the turn speed without a trigger that sets a unit's facing point instantly? i just think of this...
- Mon Dec 14, 2009 10:40 am
- Forum: 3ICE's Sliding System for RoC
- Topic: I now notice why?/how? you love maths... but...
- Replies: 13
- Views: 20748
Re: I now notice why?/how? you love maths... but...
the most thing a lot of warcraft map makers have in common is MATH! it seems it's an addiction as they make systems and custom abilities....i still don't know how to use JASS, but i am able to make JASS spells using gui but with a lot of equations... i still don't know how to use the other 'Math - '...
- Sat Nov 28, 2009 4:34 am
- Forum: 3ICE's Maze Designer
- Topic: You can HELP! (Ideas)
- Replies: 22
- Views: 39696
Re: You can HELP! (Ideas)
I've been learning to use the warcraft model editor, (the green coloured sacrificial skull), I might be able to make a snowball.....the demon hunter missle is abled to reskinned to white colour, but the green colour glow effect is still there, you might need to replace it with a model.....under 20kb...
- Sat Oct 31, 2009 10:28 am
- Forum: Map Vault
- Topic: Memories of the Fallen
- Replies: 9
- Views: 21920
Re: Memories of the Fallen
swt.......... and why don't you play?
Reason: No winning condition.
Reason: No winning condition.
- Mon Oct 26, 2009 6:45 am
- Forum: Map Vault
- Topic: Memories of the Fallen
- Replies: 9
- Views: 21920
Re: Memories of the Fallen
I've done the "preload", or what i think it is..... I've ordered some of my heroes that have laggish problems to learn/cast spells at map init, it fixed the lag and its going pretty smooth..... I've fixed some leaks on my spells, balanced the spells a little bit.............fixed the Holy Strike for...
- Fri Oct 23, 2009 3:43 am
- Forum: Map Vault
- Topic: Memories of the Fallen
- Replies: 9
- Views: 21920
Re: Memories of the Fallen
i've found some forums that told me how to preload, but I still don't quite get it......... they say put all your abilities into 1 unit via triggering, but what does it really help? is it to put all dummy spells into 1 unit, or ALL spells into the unit.? changed map, Storm Rider's 3rd skill has lowe...
- Sun Oct 18, 2009 11:27 am
- Forum: Map Vault
- Topic: Memories of the Fallen
- Replies: 9
- Views: 21920
Re: Memories of the Fallen
what do you mean by preload special effects? o.o
suppose to add a building or hero at the end of the map (left, right), kill it to win, same as dota, but different layouts............
suppose to add a building or hero at the end of the map (left, right), kill it to win, same as dota, but different layouts............
- Sun Oct 18, 2009 1:51 am
- Forum: Map Vault
- Topic: Memories of the Fallen
- Replies: 9
- Views: 21920
Memories of the Fallen
12 heroes, in 3 graves (STR, AGI, INT) 2 Factions (Ligra & Kilrom) Made a dota-like map but changed the map layouts Creeps will switch lanes at some points, giving a tactical advantage and disadvantage at lanes. Has some models and icons downloaded from Hiveworkshop and some skins, icons and re-mode...
- Sat Sep 05, 2009 9:01 am
- Forum: Map Vault
- Topic: Warcraft Melee Maps v2
- Replies: 0
- Views: 5347
Warcraft Melee Maps v2
Me and my friends are trying to remake all Warcraft 3 RoC and TFT melee maps into an upgraded version: Higher max level for heroes (25) More upgrades Abilities set to level 4 Ultimates have 3 levels Items have more effects, item models and attachments Balancing all units Extra races Still using the ...
- Sat Sep 05, 2009 8:55 am
- Forum: 3ICE's Sliding System for RoC
- Topic: Memory Leak Check for 3ICE
- Replies: 11
- Views: 20429
Re: Memory Leak Check for 3ICE
i knew this was coming........................
If you see his trigger it is 3 and 7 waits, the last one in his triggers have no waits, so i'll just skip them.
If you see his trigger it is 3 and 7 waits, the last one in his triggers have no waits, so i'll just skip them.