Search found 30 matches
- Tue May 12, 2009 10:00 pm
- Forum: HELP
- Topic: Bships Code Error
- Replies: 25
- Views: 30239
Re: Bships Code Error
are you sure you cant just look through the code and try to find a way to make it use passive items?
- Tue May 12, 2009 10:39 am
- Forum: HELP
- Topic: Bships Code Error
- Replies: 25
- Views: 30239
Re: Bships Code Error
the guy in the system said that he didn't make passive items work or else you could of massed like 100 claws of attack. And thats because of the fact that you can hold all types of items but they dont give passive item bonuses
- Mon May 11, 2009 5:40 pm
- Forum: HELP
- Topic: Bships Code Error
- Replies: 25
- Views: 30239
Re: Bships Code Error
hey 3ice, is there a way i can use the system from the link above to use passive items? thanks.
- Tue May 05, 2009 12:09 pm
- Forum: HELP
- Topic: Bships Code Error
- Replies: 25
- Views: 30239
Re: Bships Code Error
OH MY GOSH! i just found the most perfect system for my map! ITS SOO PERFECT! but wow! i just found the most perfect system for the map i need a bit of help on how to make it compatible on what i want though. here's the site http://www.hiveworkshop.com/forums/resource.php?t=102555&page=3 all i need ...
- Fri May 01, 2009 2:45 pm
- Forum: HELP
- Topic: Bships Code Error
- Replies: 25
- Views: 30239
Re: Bships Code Error
here, try this map
this is reletively what i want to do
http://www.epicwar.com/maps/816/
and for the memory leaks. here's another one
http://world-editor-tutorials.thehelper ... view=27242
that answer your questions?
this is reletively what i want to do
http://www.epicwar.com/maps/816/
and for the memory leaks. here's another one
http://world-editor-tutorials.thehelper ... view=27242
that answer your questions?
- Wed Apr 29, 2009 2:41 pm
- Forum: HELP
- Topic: Bships Code Error
- Replies: 25
- Views: 30239
Bships Code Error
hi guys, i've been working on a bships map and i ran into a snag. i'm basically making boxes on the side of the map with "Empty slots" <small units with the scout tower's model> in them, 100 each. What i want is that when you aquire an item, it takes an "Empty slot" from inside of the reigion corres...
- Mon Apr 13, 2009 10:01 am
- Forum: HELP
- Topic: Survival Build help
- Replies: 4
- Views: 5030
Re: Survival Build help
Thanks.
- Fri Apr 10, 2009 12:02 pm
- Forum: HELP
- Topic: Survival Build help
- Replies: 4
- Views: 5030
Re: Survival Build help
kk, but anyhow.. how do i make it count a certain amount of items?
and different combos of items create diff items like lets say.. 1 log makes a log cabin. and 1 stick and 1 stone makes a fire...
and different combos of items create diff items like lets say.. 1 log makes a log cabin. and 1 stick and 1 stone makes a fire...
- Thu Apr 09, 2009 10:07 am
- Forum: HELP
- Topic: Survival Build help
- Replies: 4
- Views: 5030
Survival Build help
hi, i'm playing around with survival type maps and i want to know how to pick every item in a fixed area <flame strike spell called build> and if its in a certain combo build the building with it, thanks. i kinda have somthing but its very rough Trigger name here Events Unit - A unit Finishes castin...
- Thu Apr 02, 2009 11:13 am
- Forum: HELP
- Topic: Ranged item trigger/ability
- Replies: 3
- Views: 4744
Re: Ranged item trigger/ability
there has to be another way then that like in chlw (Custom hero line wars) there is an ability called eagle eye that makes you have added range.. but i dont think its plausible for them to make like 50 other heros (There is 3 levels of the ability) just for one ability, dont you?