Search found 113 matches
- Fri Apr 13, 2012 9:11 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
Because I don't understand it, to me it just means True or False, that is all, I don't get how you can assign something to something that can mean only 1 of 2 things, and also because I couldn't find the Function that I wanted when the Variables were Boolean type.
- Fri Apr 13, 2012 9:04 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
I didn't really care whether they showed up.
- Fri Apr 13, 2012 8:50 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
Never mind, I got it to work without Boolean variables.
- Fri Apr 13, 2012 8:40 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
But then how do I assign the any unit initialization to a Boolean variable.
- Fri Apr 13, 2012 8:36 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
I know that, but do I just use the Boolean statement to compare the quest variable?
- Fri Apr 13, 2012 8:32 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
But wait, when I put the variables as Boolean I cant get the 'Last created Quest' I just end up with (Level1Units=(Last created quest) is enabled, completed, failed, discovered or required)
- Fri Apr 13, 2012 8:21 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
I got it
No I don't
Ok I got, thanks heaps!
No I don't
Ok I got, thanks heaps!
- Fri Apr 13, 2012 7:56 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
But when I had no quest for the primary spawns (Shoota Bois) then they worked fine, but the Nobs didn't initialize, so I tried to see if I could fix it up, but failed.
Ok, I'll use your variation.
Ok, I'll use your variation.
- Fri Apr 13, 2012 7:40 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
I thought that was the problem, but the Shoota Boi units dont get trained either, under the same circumstances.
- Fri Apr 13, 2012 7:30 pm
- Forum: HELP
- Topic: Making new units be built by a Comp controlled barracks.
- Replies: 28
- Views: 42528
Re: Making new units be built by a Comp controlled barracks.
Its no where near finished and its a bit of a mess, but sure.
I attached it to my first post.
I attached it to my first post.