Quick Question - Testing Problem
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
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Quick Question - Testing Problem
Well I just have a quick question on whether or not this is just because I am testing the map or is it actually a problem. Pretty much every time I test this map I'm working on, the hero only levels up to level 5 and after that the hero does not gain any more experience from kills or anything...and I just don't know if this is from testing or what? If the map is released to the public, would the same thing happen?
- 3ICE
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Re: Quick Question - Testing Problem
RoC - Creeping levels you to MaxHeroLvl (Usually 10)
TFT - Creeping levels you to 5, further levelups can be obtained from killing opponent players.
You can change this in the Gameplay Constants. Hero XP Gained - Creep Reduction Table (change 0)
Solution: Don't use neutral hostile. Handling it requires more knowledge of the systems in war3 than brown or other players. (Like AI commands, bounty, aggro, sleep, giving orders, etc)
p.s.: You never mentioned using neutral hostile in your post, I just guessed.
TFT - Creeping levels you to 5, further levelups can be obtained from killing opponent players.
You can change this in the Gameplay Constants. Hero XP Gained - Creep Reduction Table (change 0)
Solution: Don't use neutral hostile. Handling it requires more knowledge of the systems in war3 than brown or other players. (Like AI commands, bounty, aggro, sleep, giving orders, etc)
p.s.: You never mentioned using neutral hostile in your post, I just guessed.
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- Posts: 26
- Joined: Mon Aug 18, 2008 11:57 pm
- Realm: US West
- Account: imalazybiznatch
Re: Quick Question - Testing Problem
You got it right though they are neutral hostile units.3ICE wrote:p.s.: You never mentioned using neutral hostile in your post, I just guessed.
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