Page 1 of 1
A Trigger I tryed but it don't works ;o;
Posted: Fri Dec 19, 2008 11:02 am
by Tasper
I try a trigger yesterday about ... one unit respawn in ASDF region(example) and if an unit step on that region(Unit Type same as respawn) order to move to ASDF2 reg(no instaily(i dont find the action to move no instaily to a specific reg) ... it dont works when i tryed ;o; what is the trigger or triggers to do that work?
thx and cya ;o
P.S: sry my english ^^U
Re: A Trigger I tried but didn't work
Posted: Fri Dec 19, 2008 11:22 am
by 3ICE
Unit- Issue Order Targeting a Point (becomes)
Unit - Order Unit to Move To (Center of Region)
Re: A Trigger I tryed but it don't works ;o;
Posted: Fri Dec 19, 2008 11:34 am
by Tasper
Re: A Trigger I tried but didn't work
Posted: Fri Dec 19, 2008 4:09 pm
by 3ICE
I'll give you a list of errors with your triggers and then a correct solution to your problem.
- facing (Position of (Triggering unit)) should be 0.00 (right) or 270.00 (down) instead. Don't use position of triggering unit, its stupid.
- Unit Group - Order No way... It's going to be one unit, not a group. Use Unit - Order
- (Units in ASDF1 <gen>) (Entering Unit) is better.
- ASDF1 <gen> ASDF2 <gen> Descriptive variable names... SpawnRegion1 and TargetRegion1 / MoveToRegion1
- ramdom its spelled as random
- copying a trigger see: http://static.3ice.hu/images/CopyAsText.jpg
Final trigger is (Yes its one trigger):
3ICE's Periodic Spawn and Move Demo Trigger
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Create 1 Ice Troll for Player 12 (Brown) at (Random point in SpawnRegion1 <gen>) facing 0.00 degrees
Unit - Order (Last created unit) to Move To (Random point in TargetRegion1 <gen>)
EDIT:
Tasper wrote:and another little problem, how many splash must have an X unit?
Yes.
Re: A Trigger I tried but didn't work
Posted: Fri Dec 19, 2008 5:50 pm
by Tasper
3ICE wrote:
EDIT:
Tasper wrote:and another little problem, how many splash must have an X unit?
Yes.
yes to what o.o how many splash must have a canon unit? xd and thx for all
Re: A Trigger I tried but didn't work
Posted: Sat Dec 20, 2008 4:19 pm
by 3ICE
Yes to the stupid question
(Because you didn't say what kind of unit at first.)
Cannons are mortar teams with high damage, that's all. The default settings are fine, just add damage.
Re: A Trigger I tried but didn't work
Posted: Sat Dec 20, 2008 6:52 pm
by Tasper
3ICE wrote:Yes to the stupid question
(Because you didn't say what kind of unit at first.)
Cannons are mortar teams with high damage, that's all. The default settings are fine, just add damage.
well i know its a stupid question but in a .... ..... destructor... i dont remember the name of the catapult of orcs :p
and thx -.-" lolz cya