Please need help with unit animations in the cinematic

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Please need help with unit animations in the cinematic

Unread post by Guest »

Good morning, sir.
Really, I am a child of 15 years, he does not know English very well, so if there is any lack spelling, forgive me. I am new to the map editor, it's something I always liked to know that lead and how you BIG is an expert, I have some questions, if you do not mind.
Well, first of all, I would like to know how can I make a "monster" make an action, "STAND" "WALK" "DEATH" "DECAY" As in the video campaign.

If you need to see that quiero.Porfavor photo, add it to my mail.
Ehm ... Please agreme, and teach them to use their wonderful site web. No understand anything, I cost a lot to this text, a greeting, a hug, Jose. thanks.

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3ICE
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Re: Please need help with unit animations in the cinematic

Unread post by 3ICE »

Hi,

You asked how to play a specific unit animation during game cinematics, so here is the answer:

Use the "Animation - Play Unit Animation" action, like so:
t_ani Animation - Play Paladin 0000 <gen>'s Walk animation

The animations usually play forever, so use the "Animation - Reset Unit Animation" action to reset it to the normal unit animation, like so:
t_ani Animation - Reset Paladin 0000 <gen>'s animation

Por la manera en que yo pueda hablar español muy bien, así que siéntete libre de enviarme correos electrónicos en español. :) Sólo tienes que escribir esto en la parte inferior de su mensaje: "LANG-ES".

--3ICE
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