Survival Build help

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ikillforeyou
Posts: 30
Joined: Sat Nov 22, 2008 4:10 pm

Survival Build help

Unread post by ikillforeyou »

hi, i'm playing around with survival type maps and i want to know how to pick every item in a fixed area <flame strike spell called build> and if its in a certain combo build the building with it, thanks. i kinda have somthing but its very rough

Trigger name here
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Build
Actions
Item - Pick every item in (Region centered at (Target point of ability being cast) with size (200.00, 200.00)) and do (Item - Move (Picked item) to (Center of (Region centered at (Target point of ability being cast) with size (200.00, 200.00))))

this is not working and it would be a square region, i need it to be a circle. Thanks.

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3ICE
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Re: Survival Build help

Unread post by 3ICE »

Why are you moving the items? You need to remove them and create a building where the spell was cast.

And flame strike is the wrong spell. Use the Channel ability instead.

EDIT: Would it hurt to use the trigger tags?
This looks This looks
t_j t_ani a lot better. t_jb t_if Doesn't it?
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ikillforeyou
Posts: 30
Joined: Sat Nov 22, 2008 4:10 pm

Re: Survival Build help

Unread post by ikillforeyou »

kk, but anyhow.. how do i make it count a certain amount of items?

and different combos of items create diff items like lets say.. 1 log makes a log cabin. and 1 stick and 1 stone makes a fire...
Last edited by 3ICE on Sat Apr 11, 2009 1:30 pm, edited 1 time in total.
Reason: (Removed spam)

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3ICE
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Posts: 2629
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Re: Survival Build help

Unread post by 3ICE »

Just loop through all the items, checking for your combos.
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ikillforeyou
Posts: 30
Joined: Sat Nov 22, 2008 4:10 pm

Re: Survival Build help

Unread post by ikillforeyou »

Thanks.

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