Hello, can some one help me whit that trigger, like in rpg, when you kill a creep, it will be reviev at the same place where it was at first.
P.S. i work in TFT editor
Help ORPG
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
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Re: Help ORPG
http://www.google.com/search?q=creep+respawn+system
EDIT: Basically you store each creep's location and unit type in an array and register a unit dies event for a trigger on map initialization. Then that trigger takes care of the rest.
EDIT: Basically you store each creep's location and unit type in an array and register a unit dies event for a trigger on map initialization. Then that trigger takes care of the rest.
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