If its Possible, in roc, if not, in tft, thank you.
Hello, can you help me whit 2 small things, Please?
First, Im not so good at tables, i want to make a table whit all the players. They should have in the table: I made some buildings and the buildings have upgrades. I want first in the table to show at the players what upgrades have all the players. Example:
Red Modern
Blue Medieval
Another things at the table that they have is their allies, i mean it show at other players what allies have the players.
Second thing i want is: when a player type "-ally blue" it ally blue whit shared vision and it change in the table.
Please, can anyone help me? I know its "hard", well, for me is. I dont know for you. Thanx in Advance.
Help whit two things
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
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Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
Re: Help whit two things
this is gonna take quite some time to make it happen..... talking isn't doing much and I'm kinda busy for the next week for exams......so maybe a week later I might finish this
make a variable array:
Civ_Name[#] = STRING
Player_Civ[#] = INTEGER
Player_Civ_Name[#] = STRING
the # would be the numbers of the civilizations
Civ_Name[#] = STRING (this would be the names of the civilizations, e.g. 0=paleolithic, etc etc) (used in table/multiboard)
the # would be the player number/player triggering it
Player_Civ[#] = INTEGER (this would be the level of the civilization the player has achieved, e.g. 0=paleolithic,1=stone age, 8=medieval)
so whenever the player has achieved the certain upgrade, use this GUI to increase the level and to set the name every time it levels
for the multiboard, i'll get onto the player listing and civilization things later or somebody can help me finish it
create multiboard with "[number of player] rows, 3 columns".
r1,c1 = Player Name ; r1,c2 = Civilization Rank ; r1,c3 = player allies
(and this part would be the long part)
hope this is correct......
make a variable array:
Civ_Name[#] = STRING
Player_Civ[#] = INTEGER
Player_Civ_Name[#] = STRING
the # would be the numbers of the civilizations
Civ_Name[#] = STRING (this would be the names of the civilizations, e.g. 0=paleolithic, etc etc) (used in table/multiboard)
the # would be the player number/player triggering it
Player_Civ[#] = INTEGER (this would be the level of the civilization the player has achieved, e.g. 0=paleolithic,1=stone age, 8=medieval)
so whenever the player has achieved the certain upgrade, use this GUI
Code: Select all
set Player_Civ[#] = (Player_Civ[#] + 1)
set Player_Civ_Name[#] = Civ_Name[Player_Civ[#]]
for the multiboard, i'll get onto the player listing and civilization things later or somebody can help me finish it
create multiboard with "[number of player] rows, 3 columns".
r1,c1 = Player Name ; r1,c2 = Civilization Rank ; r1,c3 = player allies
(and this part would be the long part)
hope this is correct......
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