cam spin

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SHiNNiNG_FaiTH
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Re: cam spin

Unread post by SHiNNiNG_FaiTH »

oh. rofl what should i do?
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3ICE
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Re: cam spin

Unread post by 3ICE »

Idunno. It works fine on my side. Even adding more players to it.

Then again, I'd like to remind you that it is not the perfect solution, just something I put together in 30 seconds.
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Re: cam spin

Unread post by SHiNNiNG_FaiTH »

i dunno its weird i cant find this trigger. are you using GUI LIKE U KNOW I USE?! =D <3
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Re: cam spin

Unread post by 3ICE »

It is a GUI trigger.
There are only about ten camera-related triggers, so why aren't you looking through them one by one?
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Re: cam spin

Unread post by SHiNNiNG_FaiTH »

ive been looking for a day or 2 now and cant seem to find the camera trigger for your first action
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3ICE
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Re: cam spin

Unread post by 3ICE »

You spent 2 days on trying to select one item out of a possible 10? I don't believe that.
If you just spent ten minutes looking at the actions in the camera category you would find it. (One minute each.)

EDIT: Well, since I had some free time...
There are actually 18 camera-related actions not just 10. (And TFT has 2 more for a total of 20...)
Here is the one you failed to find:
CameraRotation.png
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SHiNNiNG_FaiTH
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Re: cam spin

Unread post by SHiNNiNG_FaiTH »

ah finally found it.. however how do i do the +3 part of first trig?
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Re: cam spin

Unread post by 3ICE »

Have you never used arithmetic before? It is the default action for both integers and reals.
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Re: cam spin

Unread post by SHiNNiNG_FaiTH »

you crazy actin like i know stuff about things. tyvm =D
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Re: cam spin

Unread post by SHiNNiNG_FaiTH »

YAY!! spin works player is locked onto. now is there a way i can make it look down at the player more than from the side? and how can i make the cam not just stop on the side and return to normal position?

also will making it .01 so the spin doesnt look jumpy be bad? or is that cool for the trigger?
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