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cam spin

Posted: Wed Mar 02, 2011 4:02 am
by SHiNNiNG_FaiTH
ive been f'ing around with the trig editor now that ive upgraded to TFT and i want this so bad. i have been messing around with it for almost an hour or 2 and im just getting angry at it. i keep basically taking 8 steps forward and 8.2 back.

Re: cam spin

Posted: Fri Mar 04, 2011 1:18 am
by 3ICE
t_cam Camera - Rotate camera 360.00 degrees around Point

Re: cam spin

Posted: Fri Mar 04, 2011 1:18 am
by SHiNNiNG_FaiTH
well i know but whats full trigger im not sure..

Re: cam spin

Posted: Fri Mar 04, 2011 1:23 am
by 3ICE
Thats it. Slap an event on it and the camera will do a full circle around a point. The point can be anything you want; a unit's position, a variable, the center of a region, the center of whatever the player is looking at currently, etc.
EDIT: This is not a tutorial... Learn your place! (Moved)

Re: cam spin

Posted: Fri Mar 04, 2011 1:31 am
by SHiNNiNG_FaiTH
ok and how do i make it stop?
helpplz.png
helpplz.png (7.67 KiB) Viewed 8234 times
does this look ok?

Re: cam spin

Posted: Fri Mar 04, 2011 1:37 am
by 3ICE
Makes me dizzy just looking at it.

Re: cam spin

Posted: Fri Mar 04, 2011 1:38 am
by SHiNNiNG_FaiTH
how can i make this action loop until unit enters another region?

Re: cam spin

Posted: Fri Mar 04, 2011 1:47 am
by 3ICE
Simple hack:
Use 3600000000000 degrees.
And then use Stop camera spinning.

Re: cam spin

Posted: Fri Mar 04, 2011 1:51 am
by SHiNNiNG_FaiTH
well it works the spin is it just wont stop perfect back were it should be like the original cam and i cant get cam to actually follow the hero

Re: cam spin

Posted: Fri Mar 04, 2011 1:56 am
by 3ICE
Create a "Default camera" and then apply it.

EDIT: Camera can "look at" units. Use that.