"sliding"(instantly moving) unit from point1 to point2

Do you need World Editor help? Ask here!
Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.

Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.

Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.

Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)

"sliding"(instantly moving) unit from point1 to point2

New postby SHiNNiNG_FaiTH on Fri Apr 01, 2011 1:07 am

Terrain.jpg
Terrain.jpg (47.05 KiB) Viewed 5477 times
what im trying to figure out is how to send a unit from point1 to point2.. im not to sure if its a sliding trigger or if its offset like wisp whirl or what. i honestly have no start at all and have no idea how this would work please help me! i want this to happen without having a wisp whirl affect were it moves at an angle i want it to go straight there.
APM Spamming mineral fields is fun!
Image
User avatar
SHiNNiNG_FaiTH
 
Posts: 264
Joined: Fri Mar 21, 2008 1:57 am
Location: Minnesota, USA
Realm: US East
Account: SHiNNiNG_FaiTH
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby 3ICE on Fri Apr 01, 2011 4:01 am

t_eve Event - Image Unit enters Region 017
t_act Action - Image Unit - Move unit instantly to Center of(Region 018)

One memory leak, but nobody will care. ^^
ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2100
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby Thurst4blood on Fri Apr 01, 2011 4:45 am

I understand what you mean from one point to another, you must have played a maze game with a sliding unit right? i.e. LoaM?
Thurst4blood
 
Posts: 39
Joined: Fri May 21, 2010 6:50 pm
Account: Thurst4blood

Re: "sliding"(instantly moving) unit from point1 to point2

New postby 3ICE on Fri Apr 01, 2011 5:20 am

Okay, now I understand what you want.
Tip: Don't put "instantly moving" right after "sliding", because they are the opposites of each other. And that confuses people.

What you can do is grab a jump system and make the unit "jump over" to the point.

Or grab a sliding system that can slide units directly to a point. (Mine can't, so you will have to find an other one.)

In either case, don't forget to:

  1. make the hero invulnerable
  2. Make all kill regions / the terrainkill trigger ignore him
  3. disable his unit comes within x of Demon Hunter trigger
Because the hero might touch a creep or walk over a kill region (or terrainkill) while sliding/jumping from point1 to point2
ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2100
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby SHiNNiNG_FaiTH on Fri Apr 01, 2011 3:04 pm

tyvm 3ICE =D
APM Spamming mineral fields is fun!
Image
User avatar
SHiNNiNG_FaiTH
 
Posts: 264
Joined: Fri Mar 21, 2008 1:57 am
Location: Minnesota, USA
Realm: US East
Account: SHiNNiNG_FaiTH
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby Thurst4blood on Sun Apr 10, 2011 3:26 pm

Boosting is the easy part of making a maze map, unless you don't understand triggering.

Have fun ! credit me if you use.

P.S: I was too lazy to change the visibility settings, if you want to edit them, be my guest. ;)
Attachments
boosting.w3x
(21.82 KiB) Downloaded 393 times
Thurst4blood
 
Posts: 39
Joined: Fri May 21, 2010 6:50 pm
Account: Thurst4blood

Re: "sliding"(instantly moving) unit from point1 to point2

New postby SHiNNiNG_FaiTH on Sun Apr 10, 2011 6:20 pm

Thurst4bloodBoosting is the easy part of making a maze map, unless you don't understand triggering.)

from were im from we call this being a smart ass, from # of posts obviously im not a retard when it comes to triggers, how would me downloading a map help me? i dont know you or know how well your triggers work, and why would i especially if 3ICE and EqualiseR could help me out with no problem and show me in full GUI how to do it? whats that its in JASS? HOLY CRAP THEY MAKE GUI EDITORS FOR JASS!!

bottom line:
this post is old and ive already gotten a much more easy solution than your map.
APM Spamming mineral fields is fun!
Image
User avatar
SHiNNiNG_FaiTH
 
Posts: 264
Joined: Fri Mar 21, 2008 1:57 am
Location: Minnesota, USA
Realm: US East
Account: SHiNNiNG_FaiTH
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby 3ICE on Sun Apr 10, 2011 6:33 pm

shinning_faithwe call this being a smart ass
I'm a smartass too :(
shinning_faithfrom # of posts
Post count is actually irrelevant.
shinning_faithi dont know you
Not good enough reason to not trust him.
shinning_faithknow how well your triggers work
I can tell you: "Barely if at all". In the above map for example, there are separate triggers for boosting up/down/left/right/upleft/upright/downleft/downright instead of one trigger that can boost towards any angle the mapper specifies. What if I want a 30° boost? The above map can't handle that.
shinning_faiththis post is old
So true. I stopped myself from posting that (yet again) when I saw it. (To appear more friendly.)
shinning_faithand ive already gotten a solution
People keep posting in solved threads :(
ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2100
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby SHiNNiNG_FaiTH on Sun Apr 10, 2011 7:20 pm

easiest thing that came across my site (tyvm EqualiseR)
move1.png
move1.png (26.14 KiB) Viewed 5337 times

move2.png
move2.png (19.22 KiB) Viewed 5330 times

move3.png
move3.png (20.03 KiB) Viewed 5327 times

i took shitty screen shots and resized them to be super small and unreadable on purpose so others cant steal this awesome method x.x
APM Spamming mineral fields is fun!
Image
User avatar
SHiNNiNG_FaiTH
 
Posts: 264
Joined: Fri Mar 21, 2008 1:57 am
Location: Minnesota, USA
Realm: US East
Account: SHiNNiNG_FaiTH
Clan: 3ICE

Re: "sliding"(instantly moving) unit from point1 to point2

New postby EqualiseR on Sun Apr 10, 2011 8:52 pm

Thanks! Not only do I get credit but I get credit for unreadable triggers.

Props to me! 8-)
Image
User avatar
EqualiseR
 
Posts: 177
Joined: Mon Mar 21, 2011 2:38 pm
Realm: US East
Account: EqualiseR
Clan: 3ICE

Next

Return to HELP



Who is online

Users browsing this forum: No registered users and 2 guests

cron