Requesting Deprotection of a Map -- (for bugfixing purposes)
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
Requesting Deprotection of a Map -- (for bugfixing purposes)
The map I am requesting to have deprotected is Maze Legends, by oowizkid.
SF, Hades, Djoseph, and I were playing on it last night as it is one of the few mazes I enjoy playing anymore. The bug is that sometimes when you die, you do not receive a circle of power at the location of your corpse. The circle of power is meant to revive you when an ally walks over it. Anyways, I am trying to fix it so there is a 100% chance of a circle of power spawning when you die.
.*.• EqualiseR •.*.
SF, Hades, Djoseph, and I were playing on it last night as it is one of the few mazes I enjoy playing anymore. The bug is that sometimes when you die, you do not receive a circle of power at the location of your corpse. The circle of power is meant to revive you when an ally walks over it. Anyways, I am trying to fix it so there is a 100% chance of a circle of power spawning when you die.
.*.• EqualiseR •.*.
- Attachments
-
- Maze Legends#1 v5.2 {Protected}.w3m
- (121.04 KiB) Downloaded 541 times
Last edited by EqualiseR on Tue Apr 26, 2011 12:47 pm, edited 1 time in total.
- 3ICE
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Re: Requesting Deprotection of a Map -- (for bugfixing purposes)
- export it
- edit it
- import it, overwriting the original
- SHiNNiNG_FaiTH
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Re: Requesting Deprotection of a Map -- (for bugfixing purposes)
i was hoping that i could just download and edit but the files trigger editor is empty =\ </3
APM Spamming mineral fields is fun!
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Re: Requesting Deprotection of a Map -- (for bugfixing purposes)
Of course it is empty.
3ICE wrote:You will have to edit the imported war3map.j file:
- export it
- edit it
- import it, overwriting the original
- SHiNNiNG_FaiTH
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Re: Requesting that you fix up this map
you really should fix up this map 3ICE cause i am way to low on the intelligence level to be doing that stuff. i understand gui but that is all =\
APM Spamming mineral fields is fun!
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Re: Requesting Deprotection of a Map -- (for bugfixing purposes)
Hi,
But I amlazy busy.
See ya!
--Mrlazy busy 3ICE
p.s.: Seriously though, I have this big life-and-future-changing-slash-deciding final exam thing in two days.
But I am
See ya!
--Mr
p.s.: Seriously though, I have this big life-and-future-changing-slash-deciding final exam thing in two days.
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Re: Requesting Deprotection of a Map -- (for bugfixing purposes)
you said that 2 days ago =(
APM Spamming mineral fields is fun!
Re: Requesting Deprotection of a Map -- (for bugfixing purposes)
As I've already said, I have the trigger 90% done. I just need to get around to finishing it and then importing it into the war3map.j file.
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