I would like help for an action. I need a unit to respawn in X amount of seconds when is killed and cant use a region since the position of players changes. So far i have
Event: a unit dies
Condition: unit of type equal to builder
action: ?
Respawning a Builder when Dead
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
Respawning a Builder when Dead
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Re: Respawning a Builder when Dead
Unit - Create 1 (Unit type of (triggering unit)) at (Position of (triggering unit)) for (Owner of (triggering unit)) facing 270°.
Triggering unit is the dying unit.
Triggering unit is the dying unit.
Re: Respawning a Builder when Dead
thank you
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