Able to make units walk on abyss tile?
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
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Read your posts twice, before pressing the reply button.
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Able to make units walk on abyss tile?
I know abyss is a deep hole but i would like have units walk on the tile. any help???
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Re: Able to make units walk on abyss tile?
By default, that tile's pathing is flying only. You can change that with JNGP to allow units to build on it and walk on it.
http://www.hiveworkshop.com/forums/misc ... gp-160547/
Use that link to download the editor and set it up.
After that, enable UMSWE. You should need to restart the editor after that. Once UMSWE is enabled, you can change the pathability of any tile you want.
Your other option is to replace the tiles you want as abyss via the trigger editor. That will only take the original tile's pathability into consideration.
http://www.hiveworkshop.com/forums/misc ... gp-160547/
Use that link to download the editor and set it up.
After that, enable UMSWE. You should need to restart the editor after that. Once UMSWE is enabled, you can change the pathability of any tile you want.
Your other option is to replace the tiles you want as abyss via the trigger editor. That will only take the original tile's pathability into consideration.
ʎɐqə ɯoɹɟ pɹɐoqʎəʞ ɐ ʎnq ı əɯıʇ ʇsɐl əɥʇ sı sıɥʇ
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Re: Able to make units walk on abyss tile?
very helpful! thanks
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