The problem is that my collision kill trigger isn't working properly anymore.
The trigger I'm using:
Collision 1
Events
Map Initialization
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Actions)
Loop - Actions
Trigger - Add to Collision <gen> the event (Unit - A unit comes within 50.00 of (Picked unit))
Collision
Events
Conditions
(Unit-type of (Triggering unit)) Equal to Demon Hunter
Actions
Unit - Kill (Triggering unit)
----------------------------------------------------
Resolved by: The_Chosen_Oreo [with his solution of using immolation]
Solution:
Edit the ability immolation by:
• Setting damage to maximum capacity
• Setting radius of effect
• Removing animation
• Adding it with this trigger:
Immolation
Events
Map Initialization
Conditions
Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Actions)
Loop - Actions
Trigger - Add ability
--Tobefinished,ImaMazing
Collision Killing Trigger Error [Resolved]
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Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
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Collision Killing Trigger Error [Resolved]
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