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Collision Killing Trigger Error [Resolved]

Posted: Fri Aug 05, 2011 4:21 pm
by Nuby
The problem is that my collision kill trigger isn't working properly anymore.

The trigger I'm using:
t_tri Collision 1
t_jbm t_eve Events
t_lin t_jb t_all Map Initialization
t_j t_co Conditions
t_jbm t_act Actions
t_emp t_jb t_ugr Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Actions)
t_emp t_emp t_jbm t_act Loop - Actions
t_emp t_emp t_emp t_jb t_all Trigger - Add to Collision <gen> the event (Unit - A unit comes within 50.00 of (Picked unit))

t_tri Collision
t_j t_eve Events
t_jm t_co Conditions
t_lin t_jb t_if (Unit-type of (Triggering unit)) Equal to Demon Hunter
t_jbm t_act Actions
t_emp t_jb t_uni Unit - Kill (Triggering unit)

----------------------------------------------------

Resolved by: The_Chosen_Oreo [with his solution of using immolation]

Solution:
Edit the ability immolation by:
• Setting damage to maximum capacity
• Setting radius of effect
• Removing animation
• Adding it with this trigger:

t_tri Immolation
t_jbm t_eve Events
t_lin t_jb t_all Map Initialization
t_j t_co Conditions
t_jbm t_act
t_emp t_jb t_ugr Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Actions)
t_emp t_emp t_jbm t_act Loop - Actions
t_emp t_emp t_emp t_jb t_all Trigger - Add ability

--Tobefinished,ImaMazing