I want to change the transparity from a unit if he is in a region. A player walks in the region and the unit goes invisible and he is invurnable. I know how to make a unit invurnable. I just want to know how can I change the transparity or make the unit invisible.
Thanks -DieKralle
How can I change the transparity from a unit ?
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If searching didn't help either, you can make a new topic.
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Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
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How can I change the transparity from a unit ?
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Re: How can I change the transparity from a unit ?
The unit coloring trigger action has a fourth parameter after RGB, which is the alpha value. This is used to command transparency.
Edit:
Animation - Change Demon Hunter 0000 <gen>'s vertex coloring to (100.00%, 100.00%, 100.00%) with 90.00% transparency
Edit 2 Here are three alternatives:
• Unit - Hide Demon Hunter 0000 <gen>
-or-
• Unit - Add Wind Walk (Neutral Hostile) to Demon Hunter 0000 <gen>
+ Unit - Order Demon Hunter 0000 <gen> to Orc Blademaster - Wind Walk
-or-
• Unit - Add Permanent Invisibility to Demon Hunter 0000 <gen>
Edit:
Animation - Change Demon Hunter 0000 <gen>'s vertex coloring to (100.00%, 100.00%, 100.00%) with 90.00% transparency
Edit 2 Here are three alternatives:
• Unit - Hide Demon Hunter 0000 <gen>
-or-
• Unit - Add Wind Walk (Neutral Hostile) to Demon Hunter 0000 <gen>
+ Unit - Order Demon Hunter 0000 <gen> to Orc Blademaster - Wind Walk
-or-
• Unit - Add Permanent Invisibility to Demon Hunter 0000 <gen>
Re: How can I change the transparity from a unit ?
Thank you
"You can't blame gravity, for falling in love"
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