Hello! Ok, so here is the problem. I open a map
Further Break Down
1. Opened map -
then went to Import Manager
2. Once in Import Manager, I replaced "NarutoSageFar2.mdx", with (And I kept the same Custom Path) ("NarutoSageFar2.mdx)
then I ran the map
3. Result = 2525 Compile Errors
The great draft takeover! Originally drafted on 2013/03/12 21:58:59 by CSpoTRuN(988) Never posted. Until now. :)
, it runs fine. I replace an imported model from the map, and I get 2525 Compile Errors.Compile Errors when Replacing Models (Import)
Forum rules
Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
- 3ICE
- Admin
- Posts: 2631
- Joined: Sat Mar 01, 2008 11:34 pm
- Realm: Europe
- Account: 3ICE
- Clan: 3ICE
- Location: Hungary
- Contact:
Re: Compile Errors when Replacing Models (Import)
This happens when you try to edit a JNGP (advanced) map with regular (basic) World Editor. All the libraries, globals, structures, classes, macros, etc are treated as syntax errors when compiled using just JASS.
JNGP compiles with the more advanced vJASS.
JNGP compiles with the more advanced vJASS.
Who is online
Users browsing this forum: No registered users and 41 guests