Compile Errors when Replacing Models (Import)

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3ICE
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Compile Errors when Replacing Models (Import)

Unread post by 3ICE »

Hello! Ok, so here is the problem. I open a map
RNR CEV EDIT.w3m
, it runs fine. I replace an imported model from the map, and I get 2525 Compile Errors.

Further Break Down

1. Opened map -
RNR CEV EDIT.w3m
then went to Import Manager
2. Once in Import Manager, I replaced "NarutoSageFar2.mdx", with
GQQKGVNU.mdx
(And I kept the same Custom Path) ("NarutoSageFar2.mdx)
then I ran the map

3. Result = 2525 Compile Errors

The great draft takeover! Originally drafted on 2013/03/12 21:58:59 by CSpoTRuN(988) Never posted. Until now. :)
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3ICE
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Re: Compile Errors when Replacing Models (Import)

Unread post by 3ICE »

This happens when you try to edit a JNGP (advanced) map with regular (basic) World Editor. All the libraries, globals, structures, classes, macros, etc are treated as syntax errors when compiled using just JASS.

JNGP compiles with the more advanced vJASS.
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