how to make cam follow us, like in paintball??

Do you need World Editor help? Ask here!
Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.

Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.

Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.

Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)

how to make cam follow us, like in paintball??

New postby steveelias on Fri Mar 16, 2018 8:06 am

id like to know for future project
steveelias
 
Posts: 11
Joined: Sat May 10, 2008 6:12 pm

Re: how to make cam follow us, like in paintball??

New postby 3ICE on Fri Mar 16, 2018 8:07 am

MikechaosWell event, w.e you want.

Condition none

Action
Camera - Lock camera target for (Owner of (Triggering unit)) to (Triggering unit), offset by (0.00, 0.00) using Default rotation

Modify it for what you need
ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2276
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE

Re: how to make cam follow us, like in paintball??

New postby 3ICE on Fri Mar 16, 2018 8:27 am

1.
Use WEU advanced triggers: Advanced-Make Camera follow unit (will cost a fucking 100 kb map size increase tho) but its rly smooth n stuff.

2.
Map init:
Camera- Change camera smoothing factor to 10.00
Every 0.1 sec:
(use for each integer from 1 to 12 if you want this for all players) [or pick every player in all players]
Camera - Lock Player 1's camera to Unit
Camera - Set Player 1's camera Rotation to (Facing of Unit) over 1.00 seconds
Camera - Set (Picked players) camera angle of attack to (idk :D) over 0.00 seconds.

3.
Google?
(http://world-editor-tutorials.thehelper.net/cameras.php)

4.
Open Tak-Paintball?
ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2276
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE

Re: how to make cam follow us, like in paintball??

New postby steveelias on Fri Mar 16, 2018 8:27 am

kk
steveelias
 
Posts: 11
Joined: Sat May 10, 2008 6:12 pm

Re: how to make cam follow us, like in paintball??

New postby 3ICE on Fri Mar 16, 2018 8:27 am

Wrong section.

Moved
ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2276
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE

Re: how to make cam follow us, like in paintball??

New postby 3ICE on Fri Mar 16, 2018 8:51 am

ImageImageImageImageImage
Image
ImageImage
User avatar
3ICE
Admin
 
Posts: 2276
Joined: Sat Mar 01, 2008 11:34 pm
Location: Hungary
Realm: US East
Account: 3ICE
Clan: 3ICE


Return to HELP



Who is online

Users browsing this forum: No registered users and 6 guests