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Re: ImageCount
Posted: Mon Aug 03, 2009 9:14 am
by ToNyRoMo9
Hey, what's up everyone?
Re: ImageCount
Posted: Wed Aug 05, 2009 10:05 am
by manstie
Hi.
Remember to actually right click on the picture from google, then click copy image location, then paste it (e.g.
http://tbn2.google.com/images?q=tbn:p5n ... -color.jpg[/b]) then remove the thing i put in bold.
Else 3ICE will get mad...
Re: ImageCount
Posted: Wed Aug 05, 2009 10:57 am
by 3ICE
Mad Mad Mad Mad Mad Mad Mad Mad Mad Mad
-87
Re: ImageCount
Posted: Sat Aug 08, 2009 11:21 am
by manstie
^ lol.
Is that 88 or...
local integer i = Infinity
i x 2
I <3 local variables. Yet you can't get them in GUI
I also <3 loop & endloop & exitwhen. Yet you can't get them in GUI, again
Well you can get pick every unit or player loop...
Come to think of it, that would be a great way to do a spawning system for a TD...
It's also funny how when you transfer an if/then/else from gui to jass it goes all fucked up. Its like... then do Func0001. LAME.
Re: ImageCount
Posted: Mon Aug 10, 2009 9:46 am
by 3ICE
-89
I can use locals in GUI.
Loop is in GUI too.
Re: ImageCount
Posted: Thu Aug 13, 2009 9:07 pm
by manstie
Well I've never looked at Local Integers in GUI before. Hmpf.
And I was meaning loop in general, without doing pick every bla bla bla.
Re: ImageCount
Posted: Fri Aug 14, 2009 5:09 am
by 3ICE
manstie wrote:Well I've never looked at Local Integers in GUI before. Hmpf.
Noob.
manstie wrote:And I was meaning loop in general, without doing pick every bla bla bla.
Yes. Without picking anything. Loop in general is in GUI. Bla bla bla.
-91
Re: ImageCount
Posted: Fri Aug 14, 2009 10:29 pm
by manstie
Bitch! You deleted my post!
Re: ImageCount
Posted: Fri Aug 14, 2009 10:33 pm
by 3ICE
Stupidity does that. Why "bitch"? We have thousands of male insults and you picked the only female one.
93
Re: ImageCount
Posted: Tue Aug 18, 2009 7:07 am
by manstie
W---what?
Did you delete my post, because I swear I posted something about loop or local variables not being in gui unless your being cocky and saying that it does because there is a custom script gui trigger.