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Civilization 5 Gods and Kings Q&A

Posted: Mon May 26, 2014 10:37 am
by 3ICE
I'll start it off with:
"What is the point of automatic faith purchase?"
I much rather buy them manually, so they spawn in the right city, not across the ocean or at the other end of the world.

Re: Civilization 5 Gods and Kings Q&A

Posted: Mon May 26, 2014 11:56 am
by 3ICE
Why can you capture enemy missionaries if everything they do for you is undesirable? They continue to spread your opponent's religion after their conversion, and will cost 4 gold per turn to upkeep.
...until you delete them next turn, that is.
The only reason to capture any religious unit is if it happens to be a Great prophet with all 4 of its uses remaining, to build a holy site. Quite rare.
Also, when a missionary embarks, it is practically invincible at sea; you can't attack it using melee ships. So park embarked missionaries in your naval cities' harbor entrances and they won't be attackable from sea.