5 kinds of ice, my triggers are ineffective.
Posted: Mon Jun 08, 2009 11:28 am
Hello 3Ice i have used your sliding trigger in my map, and made 5 types of ice. It actually works, but the game crashed once. I think theres a memory leak somewhere, could you find it? By the way i dont know a shit Jass. I know i have too many H unit groups and i will change that when i get time. The triggers are probably very "ineffective", all help will be appriciated.
EDIT: Spelling mistakes.
EDIT2: I have run into (yet) another problem with my map. I have some units with the "Wander (Neautral)" ability and "Lucust", and i want them to stay inside a specifik region. When i put pathing blockers (Air) around, they simply walk through them (They have moving type "fly"). If i remove "Locust" they stay inside the region, but i dont want them to be selectable.
EDIT: Spelling mistakes.
EDIT2: I have run into (yet) another problem with my map. I have some units with the "Wander (Neautral)" ability and "Lucust", and i want them to stay inside a specifik region. When i put pathing blockers (Air) around, they simply walk through them (They have moving type "fly"). If i remove "Locust" they stay inside the region, but i dont want them to be selectable.