
Or is it too "Private"?
I doubt that I can even make a non stacking booster.3ICEOf course this doesn't allow stacking, but I'll have you figure that part out.
And this will cancel out the snow killing then while they are flying? (and is it possible in gui?)3ICEEDIT: Jumpers are easy, set the DH's fly height to however high you want them to jump, then set it back to 0.
Scared of challenge? You won't achieve anything in life.manstieOkay forget the boosters then...
Why do you ask a question that is linked to Google? The answer is in the first result!manstieWhats the difference between integer and real?
Why the hell is your Google url so ugly? "&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a" is all junk. Learn to clean up URLs! A google search only needs one parameter, the q: "google.com/search?q=search+string+here". And NEVER EVER link to google.au, we are not Australians! Google.com is the standard.
Dashival? Yes, I knew Dashival, but I haven't seen him lately. We were friends for only a few days, because I quickly found lots of memory leaks and really stupid triggering solutions in his map. And of course I told him about my findings, which he probably didn't like. People don't usually take criticism well and I'm exceedingly good at criticizing others. (And I guess he didn't like that I unprotected his map so easily either.)manstieDo you know the maker of the other "Maze Designer"?
I agree. We already discussed that you are scared of challenge.manstieI doubt that I can even make a non stacking booster.
them* No, why the hell would it do that? A flying DH is still a DH. Where did you hide your common sense? (In maze designer I added an extra check into my sliding system: If their fly height is more than 0 then don't kill.)manstieAnd this will cancel out the snow killing then while they are flying?
GUI? Don't make me laugh.manstie(and is it possible in gui?)
Yea.3ICEScared of challenge? You won't achieve anything in life.
I didn't really understand it, I guess, but then I read it again.3ICEWhy do you ask a question that is linked to Google? The answer is in the first result!
Lame. But also comprehensible for my intellectually challenged mind.3ICEAnyway, let me translate that into dummie-talk:
It helps you know that I use firefox3ICEWhy the hell is your Google url so ugly? "&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a" is all junk. Learn to clean up URLs! A google search only needs one parameter, the q: "google.com/search?q=search+string+here". And NEVER EVER link to google.au, we are not Australians! Google.com is the standard.
Criticism (constructive (I think you meant constructive criticism)), I may usually take their advice, but usually I give up. Just too hard. (Another life-failing factor (of me)) e.g. You tell me to re-do every single trigger in my up-coming map because they have too memory leaks. (God damn a lot of triggers)3ICEDashival? Yes, I knew Dashival, but I haven't seen him lately. We were friends for only a few days, because I quickly found lots of memory leaks and really stupid triggering solutions in his map. And of course I told him about my findings, which he probably didn't like. People don't usually take criticism well and I'm exceedingly good at criticizing others. (And I guess he didn't like that I unprotected his map so easily either.)
I guess I could add that in. After all I did successfully add more ices.3ICENo, why the hell would it do that? A flying DH is still a DH. Where did you hide your common sense? (In maze designer I added an extra check into my sliding system: If their fly height is more than 0 then don't kill.)
I suppose GUI kills you, by what I read when I went to the website: "First map made - Still has GUI in it" (unreleased)3ICEGUI? Don't make me laugh.
What? I don't care what browser you use, my site works on any browser. And I already knew you use an LFG-themed firefox 3.0.11 browser. Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.11) Gecko/2009060215 (BT-lookingforgroup) Firefox/3.0.11manstieIt helps you know that I use firefox.
Yes, in that context "we" stands for the rest of this site. But that doesn't mean you are excluded, it just means that you are not supposed to link to .au, because we don't use .au and you must keep to the community standards. Since this is a multilingual community, the only acceptable Google domain is google.com. You don't see me linking to google.hu, do you?manstieWhen you use we, I guess I am excluded from this website, because I am Australian.
Hey! Grammar! (And redoing doesn't solve memory leaks, read the tutorial.)manstiethey have too memory leaks
What?manstieI suppose GUI kills you, by what I read when I went to the website: "First map made - Still has GUI in it" (unreleased)
It takes a lot more than some stupid triggers to kill me. Try silver bullets!manstieYou are definitely going to die when/if you see the triggers in my almost-released map. (And maybe the one where I needed your sliding system (I'm working on 2 projects at the moment)).
Is that for each players unit? (Can do.)3ICEYou need to turn udg_Speed into an array of reals from 0 to 11.
I have no idea.3ICEYou need to rewrite my sliding system to use a loop instead of forgroup.
Speed of a players unit?3ICEYou need to rewrite my sliding system to use udg_Speed[i] instead of udg_Speed.
Can do.3ICEYou need to handle "Unit comes within x of DemonHunter" events and...
Can do.3ICE...check for condition "Triggering unit == Booster". If it is, then...
What made me realize why it needed to be an array.3ICE...increase udg_Speed[JASS Player Number of Demon Hunter who triggered the booster] by a little...
Can do.3ICE...then wait a couple seconds and reset it to normal.
I think I'm onto something...3ICEOf course this doesn't allow stacking, but I'll have you figure that part out.
Need to learn what the JASS trigger is for it.3ICEJumpers are easy, set the DH's fly height to however high you want them to jump, then set it back to 0.
Return to 3ICE's Sliding System for RoC
Users browsing this forum: No registered users and 4 guests