Should Sacrificial skull generate corpses? 2 demo maps

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Should Sacrificial skull generate corpses? 2 demo maps

New postby 3ICE on Mon Jul 09, 2018 4:41 pm

You can test your idea in this demo map.

"nounits" means no Preplaced hero with items, just a normal melee game version

Trigger used:
Sacrificial skull generate corpses Sacrificial skull generate corpses
t_emp t_eve Events
t_emp t_emp t_uni Unit - A unit Begins casting an ability
t_emp t_co Conditions
t_emp t_emp t_if (Ability being cast) Equal to Blight Placement
t_emp t_act Actions
t_emp t_emp t_uni Unit - Create a Crypt Fiend corpse for (Owner of (Triggering unit)) at (Target point of ability being cast)
t_emp t_emp t_uni Unit - Create a Crypt Fiend corpse for (Owner of (Triggering unit)) at (Target point of ability being cast)
t_emp t_emp t_uni Unit - Create a Crypt Fiend corpse for (Owner of (Triggering unit)) at (Target point of ability being cast)


Warcraft III\Maps\FrozenThrone\3ICE's Sacrificial skull generate corpsesTS.w3x
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3ICE's Sacrificial skull generate corpsesTS nounits.w3x
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