Ice Rink v1.03 (Scrapping)(Taking suggestions)

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Re: Ice Rink v1.1 Bot/Botless

New postby samtre on Fri Dec 05, 2008 3:15 am

If just 1 bigger rink i don't really think it's ok, because i only need a small arena, if the arena is too big, they have to run around and keep on searching. So atleast they have 2 rinks they can select smaller ones.

Ya, me too, i still don't get why the ai-less map is bigger than the one with AI....(ok, i found out that problem, read the first post)

I made a few changed with the revival trigger.
t_eve Events
t_uni Unit - A unit Dies
t_co Conditions
t_if (Unit-type of (Triggering unit)) Equal to (==) Ice Skater (Normal)
t_act Actions
t_wai Wait 5.00 seconds
if (Rink1) contains (Triggering Unit)
t_her Hero - Instantly revive (Triggering unit) at (Random point in Rink 1<gen>), Show revival graphics
else do nothing
if (Rink2) contains (Triggering Unit)
t_her Hero - Instantly revive (Triggering unit) at (Random point in Rink 2<gen>), Show revival graphics
else do nothing

I find that somehow it works.......
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Re: Ice Rink v1.11 Bot/Botless

New postby 3ICE on Fri Dec 05, 2008 9:24 am

That protect map thing in WEU did not work at all by the way. I was able to open edit and save your map.

An important thing you need to learn: t_all Do nothing is NOT NEEDED. Please go through all your triggers and delete all occurrences of t_all Do nothing.

Monster Kill is in the wrong category.

Your current rez trigger is:
Reviving Reviving
     t_eve Events
t_uni Unit - A unit Dies
t_co Conditions
t_act Actions
t_if If (All Conditions are True) then do (Then Actions) else do (Else Actions)
t_co If - Conditions
t_if (Rink1 <gen> contains (Triggering unit)) Equal to True
t_act Then - Actions
t_wai Wait 5.00 seconds
t_her Hero - Instantly revive (Triggering unit) at (Random point in RevivalSpot1 <gen>), Show revival graphics
t_act Else - Actions
t_all Do nothing
t_if If (All Conditions are True) then do (Then Actions) else do (Else Actions)
t_co If - Conditions
t_if (Rink2 <gen> contains (Triggering unit)) Equal to True
t_act Then - Actions
t_wai Wait 5.00 seconds
t_her Hero - Instantly revive (Triggering unit) at (Random point in RevivalSpot2 <gen>), Show revival graphics
t_act Else - Actions
t_all Do nothing


It should be:
Reviving Reviving
     t_eve Events
t_uni Unit - A unit Dies
t_co Conditions
t_if (Unit-type of (Triggering unit)) Equal to Ice Skater (Normal)
t_act Actions
t_wai Wait 5.00 seconds
t_if If (All Conditions are True) then do (Then Actions) else do (Else Actions)
t_co If - Conditions
t_if (Rink1 <gen> contains (Triggering unit)) Equal to True
t_act Then - Actions
t_her Hero - Instantly revive (Triggering unit) at (Random point in RevivalSpot1 <gen>), Show revival graphics
t_act Else - Actions
t_if If (All Conditions are True) then do (Then Actions) else do (Else Actions)
t_co If - Conditions
t_if (Rink2 <gen> contains (Triggering unit)) Equal to True
t_act Then - Actions
t_her Hero - Instantly revive (Triggering unit) at (Random point in RevivalSpot2 <gen>), Show revival graphics
t_act Else - Actions


When you are comparing numbers like 1, 2, 7, 10, etc, use integer comparison. (It works with real comparison too, but integers are logical and faster) (eg. Rink Selection trigger is using reals instead of integers.)

Thanks for the link on the loading screen.

The terrain is really good.
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Re: Ice Rink v1.11 Bot/Botless

New postby samtre on Mon Dec 08, 2008 6:32 am

Changed what you told, do i need to add more rinks, but i don't know how to design them....
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Re: Ice Rink v1.11 Bot/Botless

New postby 3ICE on Mon Dec 08, 2008 11:26 am

2 rinks are enough, but if you have more ideas add them.

EDIT: By the way my Sliding System was updated, grab the newest version from http://www.3ice.hu/blog/3ice-sliding-system-for-roc-v3/
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Re: Ice Rink v1.11 Bot/Botless

New postby samtre on Mon Dec 08, 2008 8:54 pm

What's new?

Hey, when i'm updating the map, saving it, it showed an error which is not shown.....

Line 440: Expected End of Line

set gg_rct_ImIDR2Glaive = Rect( 9024.0, -192.0, 9408.0, 192.0 )
set gg_rct_RevivalSpot2 = Rect( 6656.0, -2560.0, 11776.0, 2560.0 )
endfunction

//***************************************************************************
//*
//* Custom Script Code
//*
//***************************************************************************










<---Line 440--->
for RoC an
//***************************************************************************
//*
//* Triggers
//*
//***************************************************************************

Crap! I just made some changes and saved it, now i can't turn it on anymore.......
and i don't know why, i made the map with a lot of extra triggers and terrain, the map file is somehow smaller.......
that error made me can't test my map~~~
the error above happened when i deleted all the t_act Do Nothing
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Re: Ice Rink v1.11 Bot/Botless

New postby 3ICE on Tue Dec 09, 2008 3:15 pm

Do Nothing is Image and not Image.

You have something in your Custom Script section that wasn't supposed to be there. That caused that error. Delete it and the error will go away.
Image


Post code in code tags:
Code: Select all
[code][/code]


EDIT:
samtreWhat's new?
I don't have a changelog, but I fixed a few bugs, fox example 'Nice' is no longer hardcoded into the Steer trigger, improved some comments (the lines starting with //), fixed two spelling mistakes and removed two local variables to win 0.0001 seconds every cycle.
Last edited by 3ICE on Wed Dec 10, 2008 1:15 pm, edited 1 time in total.
Reason: added image (http://static.3ice.hu/images/CustomScriptCode.jpg)
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Re: Ice Rink v1.11 Bot/Botless

New postby samtre on Wed Dec 10, 2008 9:57 pm

THANK YOU!

made some more changes to the map but the map size decreased from 600kb to 300+kb, and no optimizer used.......

Is there a way to control an illusion using trigger?

EDIT: My rune problem is fixed, i used variable to optimize the rune triggers and it worked like a charm.
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Re: Ice Rink [Need Final Help]

New postby samtre on Thu Jan 29, 2009 11:11 pm

please help
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Re: Ice Rink [Need Final Help]

New postby 3ICE on Fri Jan 30, 2009 9:21 am

With what exactly?
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Re: Ice Rink [Need Final Help]

New postby samtre on Fri Jan 30, 2009 10:08 pm

with the AI, i think i fixed it...... i just need help with the collision with runes and take it
can i have multiple events in a trigger but triggers when any 1 of the events occur?
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