Universal Star Commander [WCIII ROC]
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Unfinished maps:
You are welcome to post your unfinished maps here and ask for help.
We will look at the map and tell you whats wrong with it or how to continue editing it.
Projects:
Important/cool maps and big projects will have their own forum category inside. (Like the 3ICE's Maze Designer category)
Finished maps:
• Submitting your own map(s):
One map per topic please! (Or we will have a hard time finding out which comment is for which map)
You can leave your Username@Realm so people can contact you in game. (eg.: 3ICE@USEast, 3ICE@Northrend)
Write a description and don't forget to post some screenshots. (Images and videos are worth a thousand words)
• Submitting a map not made by you:
Do not claim it as yours. We'll find it out (sooner or later) anyway.
Ask the maker to submit it himself is possible.
Or at least let the maker know that his map has a topic here, so he can benefit from your comments and bug reports. (Or request the thread be deleted for whatever reason*.)
Unfinished maps:
You are welcome to post your unfinished maps here and ask for help.
We will look at the map and tell you whats wrong with it or how to continue editing it.
Projects:
Important/cool maps and big projects will have their own forum category inside. (Like the 3ICE's Maze Designer category)
- AvtoRiteT
- Posts: 12
- Joined: Sat Mar 14, 2009 10:27 am
- Account: DreJunior
- Clan: 3ICE
- Location: Europe - Paris
- Contact:
Re: Universal Star Commander [WCIII ROC]
AvtoRiteT
- 3ICE
- Admin
- Posts: 2631
- Joined: Sat Mar 01, 2008 11:34 pm
- Realm: Europe
- Account: 3ICE
- Clan: 3ICE
- Location: Hungary
- Contact:
Re: Universal Star Commander [WCIII ROC]
This topic is now locked, since AvtoRiteT / DreJunior quit.
Edit: It'll be reopened if and when he rejoins. (Hopefully he has a backup of the content he erased.)
Edit: It'll be reopened if and when he rejoins. (Hopefully he has a backup of the content he erased.)
- 3ICE
- Admin
- Posts: 2631
- Joined: Sat Mar 01, 2008 11:34 pm
- Realm: Europe
- Account: 3ICE
- Clan: 3ICE
- Location: Hungary
- Contact:
Re: Universal Star Commander [WCIII ROC]
Out of sheer luck I found I still have the topic open in a tab from before it was all erased. Here is all the text I was able to save:
(I let the images be lost, I'm sure they weren't important.)
(I let the images be lost, I'm sure they weren't important.)
AvtoRiteT= NeW Acc. "DreJunior"
I Wanna start a new project Called "Universal Star Commander"
The Reason i post this project is because i need REAL DOPE SKILL
-RoC Compatible
-Preview / Loadingscreen
-Custom Models
-Custom Terrains
-Multiple Environments [City / Space / ...]
-Multi- Optional Gaming [Star Gate]
-Locust
-Competitional Setup Options
-Special Effects
-etc...
20111030060540!Atlantis'StargateShield11.jpg (368.06 KiB) Viewed 161 times
[LEVEL 1]
-Gate 1: Skateboard [Slide]
-Gate 2: Race Car [Arrow Slide]
-Gate 3: Battlefield [Maze]
-Gate 4: Surfboard [Fast Slide]
[LEVEL 2] + [LEVEL 3]
-------------------------------------
Cinematic Final Competition
Example:
stunt-skateboard-3d.jpg (11.37 KiB) Viewed 160 times
735054_627058667310076_159393352_n.png (236.42 KiB) Viewed 160 times
JJ_AgeOfSpeed2.jpg (18.07 KiB) Viewed 159 times
Star_Battalion_iPhone_Screen_Shot_1-660x440.jpg (70.39 KiB) Viewed 162 times
Yes Sure, Much Abliged.
I posted this personally 4 u,
only a few elite map makers could rise up against the challenge.
U're one of em.
Nice.
Here's A Full Level Review 2 Start Off.
[LEVEL 1]
-Gate 1: Skateboard
*Gameplay: Slide
*Terrain: City & Road
*Units: Pedestrains & Cars
-Gate 2: Race Car
*Gameplay: Arrow Slide
*Terrain: Desert & Road
*Units: Animals & Plants
-Gate 3: Battlefield
*Gameplay: Maze
*Terrain: Jungle
*Units: Warfare
-Gate 4: Surfboard
*Gameplay Fast Slide
*Terrain: Nature & Water
*Units: Plants & Animals
[LEVEL 2]
-Gate 1: Fire Fly
*Gameplay: Slide
*Terrain: Lava & Fire
*Units: Burning
-Gate 2: Spacecraft
*Gameplay: Arrow Air Slide
*Terrain: Space
*Units: Warfare
-Gate 3: City
*Gameplay: Maze
*Terrain: City & Road
*Units: Cars & Pedestrians
-Gate 4: Angel Wings
*Gameplay: Fast Air Slide
*Terrain: Sky & Clouds
*Units: Birds & Aircraft
[LEVEL 3]
-Gate 1: Boat
*Gameplay: Slide
*Terrain: Nature & Water
*Units: Warfare
-Gate 2: Fighter Jet
*Gameplay: Arrow Air Slide
*Terrain City & Road
*Units: Warfare
-Gate 3: Dungeon
*Gameplay: Maze
*Terrain: Lava & Fire
*Units: Burning
-Gate 4: Turbo Car
*Gameplay: Fast Slide
*Terrain: City & Road
*Units: Cars & Pedestrians
There Are 2 Types Of Gates
1. Stargate SG1 Like - Gaming Level Start
2. Starship Teleporter Rings - Gaming Level End
Terrains: Snow / Grass / Lava / Road / Space / Blue Air / Desert
Map Layout:
-Space Terrain With Level Field Zones
-Choose Hero Cinematic Opening
-Level Preview Around The Stargate
-Cinematic Stargate Entrance
-Moving Object Effects (Hero / Car / ... )
-Camera Shake / Effects
-Environmental Destruction Effects Behind Player
-Dangerous Explosions / Missles / Tanks / Terrorists / ...
-Shocking Lose Experience
-Shooting Ammo / Rockets / Bonus Items
2 Clear out certain environments
-Teleporting Effects & Awards
-Status Bar
Units Review:
-
[WARFARE]
Humvee
WarBird
GermanSoldier
Mig-31
M8
[SPACE]
StarDestroyer
PegasusStargate
StarsLightning
DroidStarFighter
Starbase
Vortex
[SKY]
BloodElfValkyrie
Tails (Sonic)
NightelfOwlRanger
PlasmaMarine
TrollEdgemaster
[NATURE]
Mammoth
Werewolf
Pandaren
TrollSamurai
TrollBoarRider
[FIRE]
ShadowDragon
MagmaLavaTentacle
HeroFelOrcOutrider
FireworksDragonHead
ArbiterWar3StyleBlade
[CITY]
Container
Advertising
Wilddog
Fortificationbigtower
...
The Full & Complete List Has 2 Be Remade & Re-Set To It's Right Measures.
Graphics Review:
LOADINGSCREEN TYPE
warcraftiiidotaallstars.jpg (93.62 KiB) Viewed 67 times
LOADINGSCREEN VISUAL ART
MMFeat-Final2.jpg (54.33 KiB) Viewed 67 times
MINIMAP VISUAL LAYOUT
Terrain 008.jpg (80.37 KiB) Viewed 66 times
CINEMATICS TYPE
hqdefault.jpg (18.38 KiB) Viewed 68 times
AMAZING TERRAINS
image3f.png (190.52 KiB) Viewed 68 times
BATTLE OF SURVIVAL
Skyrim-Mods-thumb.jpg (53.5 KiB) Viewed 67 times
Yes it is.
Sadly i have never played SC2,
Ps. The Map Will Be Made In GUI / JASS / JASS+
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