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Re: God vs Satan v0.1

Posted: Mon Oct 21, 2013 10:59 am
by Clement22
Another question, on my map i use a building from the passive mobs, is it possible to make a players building: the building is the nerubien zigourat ( the spider building ). Uploaded on to the reply.

Clement 22.....

Re: God vs Satan v0.1

Posted: Mon Oct 21, 2013 11:27 am
by 3ICE
Of course.

Demo map: 3ICE's player-buildable Nerubian Ziggurat
3ICE's player-buildable Nerubian Ziggurat.w3m
(7.21 KiB) Downloaded 713 times
--3ICE

Re: God vs Satan v0.1

Posted: Mon Oct 21, 2013 12:38 pm
by Clement22
i think you misunderstood the question, i also admit it might be my fault because after rereading the question a couple times i got what was the problem, what i telling is that the nerubian ziggourat is part of a series of town hall upgrades, it's actually the last one, and since it is a passive mob building when the player upgrades it he will loose control over it, therefore i'm wondering if it is possible to change the class or do i have to choose another building?

Re: God vs Satan v0.1

Posted: Mon Oct 21, 2013 3:35 pm
by 3ICE
No, that's not the way building upgrades work. You retain control of the new unit, no matter what classification is carries.
I tested your map just to be sure, and I didn't lose control. Can still set rally point, hotkey the building, etc.

Re: God vs Satan v0.1

Posted: Mon Oct 21, 2013 3:57 pm
by 3ICE
Here is a video:

Re: God vs Satan v0.1

Posted: Wed Oct 23, 2013 11:02 am
by Clement22
Religious Race v0.99 Pre-Realease
Play a whole new Race, Religious race doesn't mean peaceful, unlock the mighty power of the pope

Play with:
-1 Town hall, 5 upgrades!!!
-Upgrade you shrines, to unlock the Elite Troops
-Create the Demigod Teleporter and play with Clement22, an Dark Hero of the Legion
-Ton of customized units
-Unique powers
-1 single secret unit find the secret quest to unlock it's ultimate power

Bugs:
-the demigod teleporter doesn't build
-the portable booster refuses to moove
-need opinion on the sniper, 1 shot every 2 mins
-Is there a way of unlocking the Elite Berseker's Fury without the player needing to do the upgrade
-Not done with a ranged units
-Didn't create the secret quest for secret ranged unit "???"
-Probably more but I can't find them
Enjoy,
Clement22 out..... :D

Re: God vs Satan v0.1

Posted: Thu Oct 31, 2013 3:17 am
by 3ICE
The map is fine. A lot of tooltips are blank though. All the bugs you listed are minor, should be fixable without much effort.
But Fury is not the only ability you need to unlock via triggers. I found more than six grayed out abilities.

Re: God vs Satan v0.1

Posted: Sun Nov 03, 2013 3:46 am
by Clement22
Hey 3ICE,
So i fixed two or three things but mainly by removing them, also i got the first map out, i made a free for all (1vs1vs1vs1). I'm also wondering if it is possible to find people to test my map. So yeah.... I'll just post it for the fun of it

Clement22 out ....

Re: God vs Satan v0.1

Posted: Sun Nov 03, 2013 4:14 am
by 3ICE
Host it and people will join. That's how I've always tested my maps.

Bugs I found:
Ressource spirit: Resource is spelled with 1 s, not 2. Only French people say it with 2, but your map is English.
Dragon hawk: Doesn't start with 3 in stock as the other units.
Many tooltips missing. Many tooltips are blank.
Farm trains disease clouds that do nothing, not even move. Instead it should train resource spirit that can gather stuff.
Creeps should drop every tome randomly, not just agility +2. Also, that's a ridiculous amount of creeps and it is not fun to try and kill them.
Resource income is very slow with only 3 gatherers.
I don't know what any of the buildings are/do without at least building name tooltips.
I couldn't even damage any of the gods so can't test if the game is winnable or not.
Medivh's human form is a God. Very OP strategy to train lots of Medivhs and transform them all into an army of gods near the enemy base, to block them in and repeatedly kill them.

God vs God free for all v1.0

Posted: Tue Nov 05, 2013 1:00 pm
by Clement22
Bug fix (not all done)
resource spirit name fixed. (sry i'm french)
dragon hawk and many others have been deleted from God
tooltips of custom units still all blanks
farms now train actual resource spirits
creeps in the middle redistributed to the sides
no custom buildings have tooltips
didn't get question: "I couldn't even damage any of the gods so can't test if the game is winnable or not." (however i've tested the triggers and i am pretty sure they work) :?:
Medivh deleted, just add a simple checkmark to Clement dumb mistakes list

Have a nice day
Clement22
why does all of a sudden my map saves as .w3x ?
All bugs should be described appropriately. enjoy the funny descriptions (i hope), this will be the first map tested ecept if i get a bug report by you or somebody else before friday, also i'll work on actually presenting this, banner, official poster and all