[Minecraft] Mob trap design

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3ICE
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[Minecraft] Mob trap design

Unread post by 3ICE »

Based on a video (wSCutiy1hi4) by EthosLab on youtube.
I'm building it in the sky right now (multiplayer).
I plan to repeat the design stacked 5 times on top of each other for better spawn rates.

Each layer is 5 blocks thick horizontally and takes up 19x19 in the vertical dimensions:
  1. Floor (also acts as roof for the previous level)
  2. Water flows on this level
  3. Spawning pad level is elevated from the water to prevent mobs from jumping back on them
  4. And finally two air spaces...
  5. ...for the mobs to spawn.
Here is the floor plan. 1 pixel = 1 block:
MineCraftMobTrapFloorPlan.png
MineCraftMobTrapFloorPlan.png (317 Bytes) Viewed 5988 times
Zoomed for your convenience:
MineCraftMobTrapFloorPlanZoom.png
MineCraftMobTrapFloorPlanZoom.png (1.8 KiB) Viewed 7782 times
Legend:
The outer wall:
Wall.png
Wall.png (146 Bytes) Viewed 5958 times
Water flows:
Water.png
Water.png (226 Bytes) Viewed 5971 times
From the source:
Water Source.png
Water Source.png (146 Bytes) Viewed 5963 times
To the hole:
Hole in the middle.png
Hole in the middle.png (144 Bytes) Viewed 5951 times
Each spawning pad is 3x3 with...
Spawning pad.png
Spawning pad.png (202 Bytes) Viewed 5958 times
A half slab in the middle to prevent spiders from spawning:
Half slab.png
Half slab.png (146 Bytes) Viewed 5958 times
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3ICE
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Re: [Minecraft] Mob trap design

Unread post by 3ICE »

I am suffering from a bug in SMP, which causes zero mobs to spawn due to a lightning glitch. (Basically the server thinks the light level is 15 when it's actually 0 all around. The sun somehow shines in through the blocks. Even at night. Scary.)

First, I am going to try thickening the walls where I originally intended to cut blocks to save on materials. (Mainly at the diagonal walls, I made them as thin as possible.) Then if that doesn't help I'll encase the entire spawning system in stone. (Quick and easy to do with water+lava.)

If both attempts fail, I will assume it happens because I built it at sky limit, at height 128(-3). Then I would have to tear it down and rebuild it closer to the ground. Worst case scenario: below height 64. Hopefully it doesn't come to that!
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