Search found 44 matches

by FaMoUs
Wed Oct 03, 2012 2:01 am
Forum: HELP
Topic: Converting a map
Replies: 7
Views: 13245

Re: Converting a map

Well, he didn't make it, here is the respond I got from Max. It's not me who made this tool. But it simply changes the flag saying if the map is tft or roc (present in the map file) and rename the extension as ".w3m". Also two other people responded and said that some guy name Ayane made it. So yea ...
by FaMoUs
Sun Sep 30, 2012 2:18 pm
Forum: HELP
Topic: Converting a map
Replies: 7
Views: 13245

Re: Converting a map

I talk to my friend that introduce me to the tool and he gave me the website where he got it from. Here it is: http://max.slid.free.fr/maxEscapeCreation/eng/requiredTools.php I actually know the creator of this tool, he makes slide maps. One well known map he created is "Murloc Slide". Not much info...
by FaMoUs
Sat Sep 29, 2012 9:25 pm
Forum: HELP
Topic: Converting a map
Replies: 7
Views: 13245

Re: Converting a map

I know this thread is really old but just wanted to let anyone that still makes maps about this tool in the attachment I put. It converts any tft map to roc by just by dragging the tft map into the tool. If you want the tft stuff to work on roc you still have to import the files to the map you want ...
by FaMoUs
Wed Aug 08, 2012 5:53 pm
Forum: Map Vault
Topic: Maze of Fame 5
Replies: 5
Views: 12964

Re: Maze of Fame 5

"Half way through the map, then I get killed by a teleport."
-Update
Added the missing teleport that got you killed, sorry about that.
by FaMoUs
Tue Aug 07, 2012 2:51 pm
Forum: Map Vault
Topic: Maze of Fame 5
Replies: 5
Views: 12964

Re: Maze of Fame 5

"Is converting every trigger to custom script really enough or a protection for you?"
What do you mean by this? I use scripts because its faster. "Copy and paste lines of triggers" plus Won't have to use red functions and remove gui leaks.
And yea the map wasn't meant to be protected.
by FaMoUs
Tue Aug 07, 2012 12:49 am
Forum: Map Vault
Topic: Maze of Fame 5
Replies: 5
Views: 12964

Maze of Fame 5

Guess I lied about saying "My last Mof".
Anyways here is Mof5...
by FaMoUs
Tue Jul 03, 2012 2:05 pm
Forum: Battle.net
Topic: Battle.net Clans
Replies: 4
Views: 9567

Re: Battle.net Clans

We’ll be performing an approximate six hour maintenance on the USEast/Azeroth realm to rollback Warcraft III clan data to their pre-migration settings. This means that all clans will be set back to their original standing from June 20. No other games or data should be impacted as this rollback is s...
by FaMoUs
Sat Apr 07, 2012 4:06 pm
Forum: 3ICE's Sliding System for RoC
Topic: Speed diffrence on this functions?
Replies: 12
Views: 20515

Re: Speed diffrence on this functions?

I see glad you test it. Guess I'll keep using setunitx and y.
by FaMoUs
Sat Apr 07, 2012 3:56 pm
Forum: 3ICE's Sliding System for RoC
Topic: Speed diffrence on this functions?
Replies: 12
Views: 20515

Re: Speed diffrence on this functions?

Well I can easily resave with SetUnitX and attach it to post if you want.
by FaMoUs
Sat Apr 07, 2012 3:40 pm
Forum: 3ICE's Sliding System for RoC
Topic: Speed diffrence on this functions?
Replies: 12
Views: 20515

Re: Speed diffrence on this functions?

Two maps? Why? To compare to the SetUnitX with SetPosition? Well Just remove the // from the code, didn't actually remove it. Just made them into comments so you can test and resave every time you want to compare