Search found 39 matches
- Fri May 28, 2010 10:49 am
- Forum: Map Vault
- Topic: Manstie's Maze
- Replies: 1
- Views: 11173
Re: Manstie's Maze
Nice start to a maze, just one thing... Why the strange box?
- Fri May 28, 2010 10:47 am
- Forum: Map Vault
- Topic: 2009 Maze [1.06]
- Replies: 9
- Views: 22208
Re: 2009 Maze [1.06]
3ICE i have deprotect tools, it's just I don't know what to extract and delete, Please can I have some help?
It would be lovely if you helped.
It would be lovely if you helped.
- Thu May 27, 2010 12:55 pm
- Forum: HELP
- Topic: Wisp Wheel
- Replies: 18
- Views: 29554
Re: Wisp Wheel
I did, and that's why I said that I couldn't do that. Because it looks so complex. (I usually find that if someone else does something for me, I have no idea of what/how they are trying to do it. This bugs me when I want to know what/how they are doing it.) Isn't that a bit to lazy? seriously thoug...
- Thu May 27, 2010 12:52 pm
- Forum: Map Vault
- Topic: 2009 Maze [1.06]
- Replies: 9
- Views: 22208
Re: 2009 Maze [1.06]
How exactly did you manage to view his map? I would love to know .
PS: Can i have unprot version, just to see why he so many triggers.
PS: Can i have unprot version, just to see why he so many triggers.
- Sat May 22, 2010 7:55 pm
- Forum: HELP
- Topic: Loading Screen Maker
- Replies: 13
- Views: 15661
Re: Loading Screen Maker
People only think World Editor Unlimited is rubbish because they havent used it that much or maybe never.
Until people try it they will prefer it to NewGenEditor
Until people try it they will prefer it to NewGenEditor
- Sat May 22, 2010 7:53 pm
- Forum: HELP
- Topic: How to send a player to observers via triggering?
- Replies: 9
- Views: 9863
Re: How to send a player to observers via triggering?
... 3ICE I simply just might, possibly, maybe, could of helped him!
- Sat May 22, 2010 7:51 pm
- Forum: HELP
- Topic: Map Convertion
- Replies: 22
- Views: 27170
Re: Map Convertion
Wrong. Your just trying to completely annoy me.
- Sat May 22, 2010 7:45 pm
- Forum: HELP
- Topic: Terrian Tile Texture Mods.
- Replies: 5
- Views: 8094
Re: Terrian Tile Texture Mods.
Create a 256 x 512 image. Save it as a BMP then convert it to a blp then import to your map and Rename as "TerrainArt\Dalaran\Dalaran_BlackMarble.blp" Then Save your map, also make sure you restart world editor then re-open your map. Thats it! your done. You have your nice looking terrain.. hopefull...
- Sat May 22, 2010 7:28 pm
- Forum: HELP
- Topic: Map Convertion
- Replies: 22
- Views: 27170
Re: Map Convertion
What? Your maps have TFT features? Yet they are .w3m? You hacking hacker you... that's just impossible. I know a way to turn If multiple functions to RoC compatible; just convert to jass. Lol. I WANT TO KNOW YOUR TUTORIAL! Bags being the person that Daniel hands down all his work to! Nothing is imp...
Re: Minimap
In the UK it is spelt like that. Compared to other countries we are "Great Britain" not just a name.