Help with continue triggers

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BugMeNot
Posts: 145
Joined: Wed Jan 21, 2009 12:46 pm

Help with continue triggers

Unread post by BugMeNot »

I need help with my maze map, i think the map is too hard for people to win without continues can anyone help?

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Legit
Posts: 22
Joined: Wed Dec 31, 2008 3:38 pm

Re: Help with continue triggers

Unread post by Legit »

I can't explain how to do it but i can add the continues for you, just post the map and tell how many continues to add so i can add them for you... if you don't mind. If you do mind then just wait for 3ICE to help you.

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DieKralle
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Re: Help with continue triggers

Unread post by DieKralle »

*BUMP*

I also wanted to know how to create a continue system in my maze map.
They probably are still waiting on your response.

I guess you will need to set up a variable for the continues and a system to check if all the heroes have died and substract one attempt and revive everyone, if everyone has indeed died. Then when the variable hits zero it triggers a game over screen.
"You can't blame gravity, for falling in love"

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3ICE
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Re: Help with continue triggers

Unread post by 3ICE »

Very good! Also checkpoints complicate things somewhat. Keep track of them to know where to revive heroes. Or make them replay the whole map! Haha.
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