I try a trigger yesterday about ... one unit respawn in ASDF region(example) and if an unit step on that region(Unit Type same as respawn) order to move to ASDF2 reg(no instaily(i dont find the action to move no instaily to a specific reg) ... it dont works when i tryed ;o; what is the trigger or triggers to do that work?
thx and cya ;o
P.S: sry my english ^^U
A Trigger I tryed but it don't works ;o;
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A Trigger I tryed but it don't works ;o;
Last edited by Tasper on Fri Dec 19, 2008 11:41 am, edited 3 times in total.
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Re: A Trigger I tried but didn't work
Unit- Issue Order Targeting a Point (becomes) Unit - Order Unit to Move To (Center of Region)
Re: A Trigger I tryed but it don't works ;o;
3ICE i posted the trigger i made, is that trigger good too work?
K here is the trigg I tryed:
RamdomSpawn
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Create 1 Ice Troll for Player 12 (brown) at (Ramdom point in ASDF1 <gen>) facing (Position of (Triggering unit))
RamdomMove
Events
Unit - A unit enters ASDF1 <gen>
Conditions
(Unit-type of (Triggering unit)) Same as Ice Troll
Actions
Unit Group - Order (Units in ASDF1 <gen>) to Move to (Ramdom point in ASDF2 <gen>)
this trigger i made is good? thx for help =)!
and another little problem, how many splash must have an X unit?
K here is the trigg I tryed:
RamdomSpawn
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Create 1 Ice Troll for Player 12 (brown) at (Ramdom point in ASDF1 <gen>) facing (Position of (Triggering unit))
RamdomMove
Events
Unit - A unit enters ASDF1 <gen>
Conditions
(Unit-type of (Triggering unit)) Same as Ice Troll
Actions
Unit Group - Order (Units in ASDF1 <gen>) to Move to (Ramdom point in ASDF2 <gen>)
this trigger i made is good? thx for help =)!
and another little problem, how many splash must have an X unit?
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Re: A Trigger I tried but didn't work
I'll give you a list of errors with your triggers and then a correct solution to your problem.
- facing (Position of (Triggering unit)) should be 0.00 (right) or 270.00 (down) instead. Don't use position of triggering unit, its stupid.
- Unit Group - Order No way... It's going to be one unit, not a group. Use Unit - Order
- (Units in ASDF1 <gen>) (Entering Unit) is better.
- ASDF1 <gen> ASDF2 <gen> Descriptive variable names... SpawnRegion1 and TargetRegion1 / MoveToRegion1
- ramdom its spelled as random
- copying a trigger see: http://static.3ice.hu/images/CopyAsText.jpg
3ICE's Periodic Spawn and Move Demo Trigger
Events Time - Every 3.00 seconds of game time Conditions Actions Unit - Create 1 Ice Troll for Player 12 (Brown) at (Random point in SpawnRegion1 <gen>) facing 0.00 degrees Unit - Order (Last created unit) to Move To (Random point in TargetRegion1 <gen>)
EDIT:Events Time - Every 3.00 seconds of game time Conditions Actions Unit - Create 1 Ice Troll for Player 12 (Brown) at (Random point in SpawnRegion1 <gen>) facing 0.00 degrees Unit - Order (Last created unit) to Move To (Random point in TargetRegion1 <gen>)
Yes.Tasper wrote:and another little problem, how many splash must have an X unit?
Re: A Trigger I tried but didn't work
yes to what o.o how many splash must have a canon unit? xd and thx for all3ICE wrote: EDIT:Yes.Tasper wrote:and another little problem, how many splash must have an X unit?
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Re: A Trigger I tried but didn't work
Yes to the stupid question (Because you didn't say what kind of unit at first.)
Cannons are mortar teams with high damage, that's all. The default settings are fine, just add damage.
Cannons are mortar teams with high damage, that's all. The default settings are fine, just add damage.
Re: A Trigger I tried but didn't work
well i know its a stupid question but in a .... ..... destructor... i dont remember the name of the catapult of orcs :p3ICE wrote:Yes to the stupid question (Because you didn't say what kind of unit at first.)
Cannons are mortar teams with high damage, that's all. The default settings are fine, just add damage.
and thx -.-" lolz cya
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