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Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 6:45 am
by 3ICE
samtre wrote:makes no sense
to you

EDIT: You said my server is down. Could you explain? I want to fix that as soon as possible. (Downloading works fine for me, but I am sitting right next to the server so I can't rule out a possible remote-error.)

EDIT2: I don't get the huge edit you made to a previous post. But I fixed it up slightly and left a message:

Fixed your post, somewhat. Why do you post CODE in
tags? And how dare you use BJ in my system!? And without documenting what 'Bfro' is! (I left it there anyway, no clue why a unit would have the "Slowed" buff you are checking for...)

Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 7:33 am
by samtre
i just can't download the map, or maybe my connection is getting real slow.
yea..... about that BJ thing, i actually used it for my map last year when I was still clueless. Since I can't download the Sliding System map, i just copied it from one of my maps that have your system in it.....and how the hell did I forget to remove that part? 'and(UnitHasBuffBJ(u,'Bfro')==false)'

ps, sorry if you got pissed

Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 7:34 am
by 3ICE
Link the map.

Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 7:46 am
by samtre
your map:
http://download.3ice.hu/3ICE%27s%20Slid ... C%20v3.w3m
my map with that dreaded bj function:
download/file.php?id=250

edit: ok......now i understand what you meant by forgiving..... sorry for posting non related stuff :)

Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 8:46 am
by 3ICE
So... that download link does not work for you?

EDIT: Also try this:
3ICE's Sliding System for RoC v3.w3m
(24.6 KiB) Downloaded 590 times

Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 12:23 pm
by SHiNNiNG_FaiTH
yea most people are pussies at mazing and want to be able to cut and shit i like to but idc. i just want the map to be good and actually played. i know for a fact that 3ICE's maps are still played i see them up all the time.

Re: terrain kill in GUI

Posted: Sun Mar 06, 2011 2:41 pm
by 3ICE
shinning_faith wrote:i just want the map to be good and actually played
Then use kill regions.

Re: terrain kill in GUI

Posted: Sun Mar 20, 2011 11:46 pm
by SHiNNiNG_FaiTH
TyVm 3ice =D equaliser helped me figure out how to implement your puting points around unit idea into a map =D in the end very very helpful and time saving.

Re: terrain kill in GUI

Posted: Mon Mar 21, 2011 7:28 am
by 3ICE
Glad we could help! Just out of curiosity, how does he capitalize his name? "EqualiseR"? (I never see him online.)

Re: terrain kill in GUI

Posted: Mon Mar 21, 2011 10:27 am
by SHiNNiNG_FaiTH
ya thats him, i was talking about some of your triggers with him and he helped me figure out how to imply your idea into a terrain kill, ya he was trying to create a account on this forum but its blocked (only guests)