move doodads(special effects)
Forum rules
Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
Before making a new topic:
First, check if your question has already been answered in the Tutorials section.
If you didn't find a solution, use the search function.
If searching didn't help either, you can make a new topic.
Topic title & content:
You must use a descriptive title. (Help plz is not good) (Need help with Dialog buttons is good)
Go into much detail when posting. You should post attachments. Like screenshots of the problem, the map you are making, replays of the error. Or you could even make a screencast (video) of your problem and upload it here.
Spelling:
Grammar seems to be a serious problem amongst teenagers, so use a spell checker or you will get no love.
Read your posts twice, before pressing the reply button.
And do not use profanity. Chatspeak (y r u nub) and Leetspeak (1 C4N S33 H4X) are not welcome here either.
Only World Editor related questions are allowed here!
(Click for Battle.net help) (Click for World Editor help)
- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
- Realm: US East
- Account: SHiNNiNG_FaiTH
- Clan: 3ICE
- Location: Minnesota, USA
- Contact:
move doodads(special effects)
i want to spin special affects like in your wisp wheel (that i love) but im not quiet sure how to do this. my plan is to make it the same as your previous one then make a trigger were a unit gets x to it, it would die. or something like that anyways >.>
APM Spamming mineral fields is fun!
- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
- Realm: US East
- Account: SHiNNiNG_FaiTH
- Clan: 3ICE
- Location: Minnesota, USA
- Contact:
Re: move doodads(special effects)
oh nevermind found easy fix in object editor... but can u make units spin in circles like how we made the cam spin?
APM Spamming mineral fields is fun!
- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
- Realm: US East
- Account: SHiNNiNG_FaiTH
- Clan: 3ICE
- Location: Minnesota, USA
- Contact:
Re: move doodads(special effects)
ive been working on a trigger like your wisp wheels and i have set the units image to look like a doodad (my first easy fix) my second question is how can i get a unit to spin(as in spin 360 degrees) while on a wisp wheel?
APM Spamming mineral fields is fun!
Re: move doodads(special effects)
you can either:
put a timer for each wisp so that they will increase/decrease their angle every 0.0# seconds until they die
or
as you move them, make them face the opposite angle of the turning angle of the WHOLE wheel. so as they turn around the wheel, they will turn in proportion to the wheel.....
put a timer for each wisp so that they will increase/decrease their angle every 0.0# seconds until they die
or
as you move them, make them face the opposite angle of the turning angle of the WHOLE wheel. so as they turn around the wheel, they will turn in proportion to the wheel.....
- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
- Realm: US East
- Account: SHiNNiNG_FaiTH
- Clan: 3ICE
- Location: Minnesota, USA
- Contact:
Re: move doodads(special effects)
i did the second "option" to only come out with complete failure. in this attempt i even made another variable and set everything and it still didnt work =\
APM Spamming mineral fields is fun!
- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
- Realm: US East
- Account: SHiNNiNG_FaiTH
- Clan: 3ICE
- Location: Minnesota, USA
- Contact:
Re: move doodads(special effects)
oh ha rofl nvm i forgot i fixed it last night and the second 1 did work
APM Spamming mineral fields is fun!
Re: move doodads(special effects)
congratulations
- SHiNNiNG_FaiTH
- Posts: 264
- Joined: Fri Mar 21, 2008 1:57 am
- Realm: US East
- Account: SHiNNiNG_FaiTH
- Clan: 3ICE
- Location: Minnesota, USA
- Contact:
Re: move doodads(special effects)
rofl, smart ass. thank you though =Dsamtre wrote:congratulations
APM Spamming mineral fields is fun!
Who is online
Users browsing this forum: No registered users and 19 guests