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Changing tiles during game causes leaks???

Posted: Mon May 30, 2011 12:08 am
by BugMeNot
I was curious to know if changing tiles in a game will create any type of leaks and if so whats the best way to create a trigger to avoid leaks. At the moment i have something like:
Event: Player Red types -tile1as exact match
Condition:
Action: change tile in region to Cityscape grass

Help is very much appreciated!

Re: Changing tiles during game causes leaks???

Posted: Tue May 31, 2011 10:24 am
by 3ICE
That does not leak.

Topic title:
Changing tiles during game causes leaks???
should have been
Does changing tiles during game cause leaks?
Please don't use three question marks, one is enough. Ask, do not demand.
(Three question marks mean you are demanding help and that is rude.)

Re: Changing tiles during game causes leaks???

Posted: Tue May 31, 2011 1:45 pm
by BugMeNot
sorry i had no idea thats what it meant lol