If you use this system, please credit me.
Here is the main trigger: ----- (Note: I have attached the map file which contains the TerrainKill Configuration trigger as well as the main trigger showed below.)
~EqualiseR


That just makes me cringe. Excessive leaks are not fixed by adding waits, they are just hidden. You give the computer time so it can occupy more and more memory without slowing down... Until it runs out.EqualiseR wrote:there seems to be excessive leaks, and in an effort to try to prevent those leaks, I added the wait action which seemed to do the job
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