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3ices death regions

Posted: Mon Jan 17, 2011 10:54 am
by BugMeNot
I need to know the code for Dungeon tile set on 3ices regions trigger

iv tryed to figure this out on bnet and cant so plz let me know

thank you

--PastOverDosed

Re: 3ices death regions

Posted: Mon Jan 17, 2011 10:58 am
by 3ICE
Its right here.

EDIT: I meant to say here.

Re: 3ices death regions

Posted: Mon Jan 17, 2011 7:35 pm
by BugMeNot
ok thank you so much

--PastOverDosed

Re: 3ices death regions

Posted: Tue Feb 08, 2011 1:45 am
by SHiNNiNG_FaiTH
past.png
past.png (149.11 KiB) Viewed 11067 times
3ICE's slide/terrainkill trigger> setup2> trigger function> line2 is the url for all paths you will find or ever need, also inside the trigger explains how to make more than 1 path kill

Re: 3ices death regions

Posted: Tue Feb 08, 2011 10:13 am
by 3ICE
J. f'n Christ dude, learn to trim your images. Look at how huge it is...
Image
Damn. And lets not even talk about its width.

EDIT: Actually, lets do talk about it:
This picture is 3824 × 1744 pixels big. 6.3Megapixels

Re: 3ices death regions

Posted: Thu Feb 10, 2011 2:17 am
by SHiNNiNG_FaiTH
my monitor is pretty big =D <3

Re: 3ices death regions

Posted: Thu Feb 10, 2011 5:21 am
by 3ICE
Not an excuse. And that isn't even a standard screen resolution. The closest is 3200 × 2048, but the aspect ratio is all wrong then.
A picture should be as big as its content, without the white canvas.
Actual screenshot size: 1024 × 768
With excess whiteness: 3824 × 1744
Maths: Only 11.8% of your picture has content.