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Posted: Tue May 10, 2011 7:47 am
Posted: Tue May 10, 2011 7:50 am
Posted: Wed May 11, 2011 4:46 am
Day wrote:I just learned that to build stalkers with warp gates that you can just hold shift and queue them up, i always did s click s click s click
what kind of person is going to give info to others when they are incapable of learning/knowing one of the most basic queuing capabilities that almost everybody knows?
the saddest thing about this is this is the 252 video he made and in this video he says that he just learned it over the weekend (there are 5 videos a week (atleast thats what he stated) at 250 thats 10 business weeks of these videos or 2 months)
Posted: Wed May 11, 2011 7:04 am
You tower rush, therefore your argument is void. Don't watch him if you don't like him. L2P
Haters gonna hate.
Posted: Wed May 11, 2011 7:41 am
lol i just hate how somebody is gunna have 2 months worth of logged play, while he is trying to give advise (i found some useful such as his scouting advise) but it just wasnt enough for a 1 hour 12 minute video.
Posted: Tue Nov 01, 2011 1:31 pm
FFA Replay- toss lucky ass time without a hit on me, good thing to or it woulda been all over
Posted: Tue Nov 01, 2011 4:29 pm
Edit: You need to upgrade more. 0/0 carriers are not good carriers.
The red terran had what it takes to defeat you, I don't know why he left the game.
799 more until the 800 FFA wins achievement :)
Posted: Tue Nov 01, 2011 11:11 pm
lol well its more like 796 wins but ya xD
but then agian you gotta love mother ships over poweredness, wasnt even using skills n yet i had enough 2 push huge armys that woulda wiped my off the map
Posted: Tue Aug 21, 2012 11:47 pm
Long time no type, wish that Blizzard didn't have that damn region lock on because i think i could finally be a decent SC-II partner of yours now with a lil replay of 1v2. let me know whatcha think and get back 2 me
Posted: Wed Aug 22, 2012 1:08 am
Yes, evil Blizzard... The arcade beta was awesome. Regionlock was gone for the entire duration. I got to meet the american mappers.
I like soloing vs teams, provided I get equal compensation for my handicap. A teammate leaving is actually perfect, as their entire income is dumped in my bank. I can fast tech to mutalisks before the enemy team has a response to it. A leaving teammate is actually a great way around the "you may not trade resources for 5 minutes or so, to avoid early game feeding" rule.
And of course server maintenance kicks in right as I'm about to watch your replay...
No matter, we have offline mode:
You forgot to Orbital Command your leaver ally's base. Otherwise, nice match. A quick, clean kill.