Reverse ice
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Quicklinks: Download & Information • Create a new topic asking for help • All terraintype codes
Quicklinks: Download & Information • Create a new topic asking for help • All terraintype codes
Re: Reverse ice
k, now i somehow got it, it's like, i start on ice, as you said, and i think i set the set speed to -4.00, and i also deleted the line in setup 2 that makes the realistic mode not work unless you delete the line. Now when im sliding on ice, when i click down i go up, but when i click down then go up, my demon hunter still faces down, and he is still running downwards, but he is actually going up, and he is going up at a very very slow pace.
- 3ICE
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Re: Reverse ice
Wow! ... Thanks for finally telling me you had Realistic mode on!
I wonder why it took you 2 pages to tell me that?
Realistic mode adds the unit's movement speed and all speed bonuses into the equation, so if a unit can walk forward 6 pixels/sec then setting speed to -4 will still make it move forward! (by 2 pixel/sec)
Solution: Set speed to -8.00 or -10.00
I wonder why it took you 2 pages to tell me that?
Realistic mode adds the unit's movement speed and all speed bonuses into the equation, so if a unit can walk forward 6 pixels/sec then setting speed to -4 will still make it move forward! (by 2 pixel/sec)
Solution: Set speed to -8.00 or -10.00
- manstie
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Re: Reverse ice
He actually means he wants an ice that can reverse the controls of it (Click up, move down etc...). So really wouldn't he need a whole different "Steer" trigger for that?
(It is in the map "Area of ice Escape (4 & 5)")
(It is in the map "Area of ice Escape (4 & 5)")

- manstie
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Re: Reverse ice
Well it's not like this was on page 50 or anything...
Plus I'd like to see some reverse steering
Plus I'd like to see some reverse steering


- 3ICE
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Re: Reverse ice
Pages don't matter, topic age does.
I already posted a solution, which you promptly ignored.
I already posted a solution, which you promptly ignored.
Re: Reverse ice
Heh, 3ICE told me to bump this, so here it is 

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