Please make a non-jass version
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Quicklinks: Download & Information • Create a new topic asking for help • All terraintype codes
Quicklinks: Download & Information • Create a new topic asking for help • All terraintype codes
Please make a non-jass version
Please make a trigger version of the JASS in it so i can read it.
I don't get how it works...
I don't get how it works...
Last edited by 3ICE on Sat Jan 31, 2009 1:05 pm, edited 4 times in total.
Reason: Fixed your post. Don't use excessive quotes, spoilers, smileys and colors in the future. Thanks. + Split from old sticky to a new topic.
Reason: Fixed your post. Don't use excessive quotes, spoilers, smileys and colors in the future. Thanks. + Split from old sticky to a new topic.
- 3ICE
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Re: Please make a non-jass version
A GUI version would be slow, laggy, and inefficient. I will not make one.
There exist a GUI sliding trigger, buried very very deep, somewhere out in the unknown...
Find LimiteR's sliding demo map!
It is slow, laggy, and inefficient. But hey, that's GUI for you!
There exist a GUI sliding trigger, buried very very deep, somewhere out in the unknown...
Find LimiteR's sliding demo map!
It is slow, laggy, and inefficient. But hey, that's GUI for you!
Re: Please make a non-jass version
well with that, cant you make it trigger version, then i will just transfer it back to jass when i get how it works?
Why would it lag a lot when its not in jass?
i only want it because i don't want it to die on snow, i want to put the regions down, because the 1 trigger way to kill on snow doesn't work with diagonals...
are you not doing it because you don't want people to know how to do the trigger, only having to copy n paste it...
maybe your just lying...
I made a maze without making the 1 trigger kill (i did all of the regions) and it didn't lag when it was plain.
Why would it lag a lot when its not in jass?
i only want it because i don't want it to die on snow, i want to put the regions down, because the 1 trigger way to kill on snow doesn't work with diagonals...
are you not doing it because you don't want people to know how to do the trigger, only having to copy n paste it...

maybe your just lying...
I made a maze without making the 1 trigger kill (i did all of the regions) and it didn't lag when it was plain.
Last edited by 3ICE on Sun Feb 01, 2009 1:26 am, edited 1 time in total.
Reason: Too many smileys and an unnecessary spoiler removed.
Reason: Too many smileys and an unnecessary spoiler removed.
- 3ICE
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Re: Please make a non-jass version
There never existed a GUI version of my sliding system. I wrote it in JASS, because GUI is inefficient.
Maybe you should TRY reading JASS instead of saying you can't.
I don't know what is so hard to understand in this:becomes:or evenor even[/size]Because you can delete comments. They do nothing except explain things to the human reader. Computers ignore comments.
Maybe you should TRY reading JASS instead of saying you can't.
I don't know what is so hard to understand in this:
Code: Select all
//Delete these two lines to remove terrainkill (Between START2 and END2)
//START2
elseif(t==udg_TerrainKill)and(GetUnitState(u,UNIT_STATE_LIFE)>0)then
call KillUnit(u)
//END2
Code: Select all
//Delete these two lines to remove terrainkill (Between START2 and END2)
//START2
//END2
Code: Select all
//Delete these two lines to remove terrainkill (Between START2 and END2)
Code: Select all
Re: Please make a non-jass version
are you saying that in jass you can do a fuck load more complex things with it...
but isn't it exactly like GUI triggers?!
but isn't it exactly like GUI triggers?!
- 3ICE
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Re: Please make a non-jass version
Yeah JASS is a lot more advanced than GUI.
You can't do much at all with just GUI. Real mappers use JASS (and vJASS).
When you convert a GUI trigger to JASS, that doesn't improve anything. But once you learn and understand JASS, a new world will open up and you will never use GUI again. Check this map for example:
You can't do much at all with just GUI. Real mappers use JASS (and vJASS).
When you convert a GUI trigger to JASS, that doesn't improve anything. But once you learn and understand JASS, a new world will open up and you will never use GUI again. Check this map for example:
- manstie
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Re: Please make a non-jass version
Huh? I downloaded that map, i did -gui for over 5 minutes and my fps didn't go lower than 10 nor did it crash. 


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Re: Please make a non-jass version
Too good computers can do that. Try it on a Pentium 3 with less than 512MB ram.
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Re: Please make a non-jass version
But, but, but, but, but, but, but, my Laptop is a School Laptop and it can't even run games like counterstrike source and portal (and is really laggy on all low gfx World of Warcraft (which I don't play anymore)).3ICE wrote:Too good computers can do that. Try it on a Pentium 3 with less than 512MB ram.
These are my computer stats...
TOSHIBA
MTOS010ATH01
Genuine Intel(R) CPU
T2050 @ 1.60GHz
798 MHz, 0.99 GB of RAM
Whichever computers crash with -gui would probably be made in 1995


- 3ICE
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Re: Please make a non-jass version
Right. I'm going to need a better example to fully prove my point then.
Although you must admit that the JASS version lets you stay at a higher FPS rate.
Crashing your Warcraft will be much more persuading than making it lag a little. :D
EDIT: wtf... 1GB ram and 1.6GHz CPU are more than enough for playing memory leaking warcraft maps for hours. Don't expect any lag with that beast! I made the map with max 256MB ram in mind. You have four times more than that.
Although you must admit that the JASS version lets you stay at a higher FPS rate.
Crashing your Warcraft will be much more persuading than making it lag a little. :D
EDIT: wtf... 1GB ram and 1.6GHz CPU are more than enough for playing memory leaking warcraft maps for hours. Don't expect any lag with that beast! I made the map with max 256MB ram in mind. You have four times more than that.
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